]> git.mxchange.org Git - flightgear.git/blobdiff - src/Main/renderer.hxx
Be more tolerant about locale name when detecting the default language,
[flightgear.git] / src / Main / renderer.hxx
index 29d9a699642706dd9d5d13c776212e8e62ebda59..fa089bc8031ba1ae0174605394569bbf09dcb8bd 100644 (file)
@@ -7,11 +7,14 @@
 #include <simgear/timing/timestamp.hxx>
 
 #include <osg/ref_ptr>
+#include <osg/Matrix>
+#include <osg/Vec3>
 
 namespace osg
 {
 class Camera;
 class Group;
+class GraphicsContext;
 }
 
 namespace osgGA
@@ -32,6 +35,8 @@ class Viewer;
 namespace flightgear
 {
 class FGEventHandler;
+struct CameraInfo;
+class CameraGroup;
 }
 
 class SGSky;
@@ -69,10 +74,47 @@ public:
     void setEventHandler(flightgear::FGEventHandler* manipulator);
 
     /** Add a top level camera.
-    */
+     */
     void addCamera(osg::Camera* camera, bool useSceneData);
 
+    void removeCamera(osg::Camera* camera);
+  
+    /** Add a camera to the group. The camera is added to the viewer
+     * as a slave. See osgViewer::Viewer::addSlave.
+     * @param flags properties of the camera; see CameraGroup::Flags
+     * @param projection slave projection matrix
+     * @param view slave view matrix
+     * @param useMasterSceneData whether the camera displays the
+     * viewer's scene data.
+     * @return a CameraInfo object for the camera.
+     */
+       flightgear::CameraInfo* buildRenderingPipeline(flightgear::CameraGroup* cgroup, unsigned flags, osg::Camera* camera,
+                                   const osg::Matrix& view,
+                                   const osg::Matrix& projection,
+                                                                  osg::GraphicsContext* gc,
+                                   bool useMasterSceneData);
+
+       /**
+        */
+       flightgear::CameraInfo* buildClassicalPipeline(flightgear::CameraGroup* cgroup, unsigned flags, osg::Camera* camera,
+                                   const osg::Matrix& view,
+                                   const osg::Matrix& projection,
+                                   bool useMasterSceneData);
+
+       /**
+        */
+       flightgear::CameraInfo* buildDeferredPipeline(flightgear::CameraGroup* cgroup, unsigned flags, osg::Camera* camera,
+                                   const osg::Matrix& view, const osg::Matrix& projection, osg::GraphicsContext* gc);
+
+    void updateShadowCamera(const flightgear::CameraInfo* info, const osg::Vec3d& position);
+    void updateShadowMapSize(int mapSize);
+    void enableShadows(bool enabled);
+    void updateCascadeFar(int index, float far_m);
+    void updateCascadeNumber(size_t num);
+
     SGSky* getSky() const { return _sky; }
+
+       void setPlanes( double zNear, double zFar );
     
     /**
      * inform the renderer when the global (2D) panel is changed
@@ -91,6 +133,25 @@ protected:
     SGPropertyNode_ptr _virtual_cockpit;
     SGTimeStamp _splash_time;
     SGSky* _sky;
+    bool _classicalRenderer;
+    int _shadowMapSize;
+    size_t _numCascades;
+    float _cascadeFar[4];
+
+    osg::Camera* buildDeferredGeometryCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc );
+    osg::Camera* buildDeferredShadowCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc );
+    osg::Camera* buildDeferredLightingCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc );
+    void updateShadowCascade(const flightgear::CameraInfo* info, osg::Camera* camera, osg::Group* grp, int idx, double left, double right, double bottom, double top, double zNear, double f1, double f2);
+    osg::Vec3 getSunDirection() const;
+    osg::ref_ptr<osg::Uniform> _ambientFactor;
+    osg::ref_ptr<osg::Uniform> _sunDiffuse;
+    osg::ref_ptr<osg::Uniform> _sunSpecular;
+    osg::ref_ptr<osg::Uniform> _sunDirection;
+    osg::ref_ptr<osg::Uniform> _planes;
+    osg::ref_ptr<osg::Uniform> _fogColor;
+    osg::ref_ptr<osg::Uniform> _fogDensity;
+    osg::ref_ptr<osg::Uniform> _shadowNumber;
+    osg::ref_ptr<osg::Uniform> _shadowDistances;
 };
 
 bool fgDumpSceneGraphToFile(const char* filename);