]> git.mxchange.org Git - flightgear.git/blobdiff - src/Main/renderer.hxx
Be more tolerant about locale name when detecting the default language,
[flightgear.git] / src / Main / renderer.hxx
index 618055236313198dd2b52cd16c22cdaeb8963727..fa089bc8031ba1ae0174605394569bbf09dcb8bd 100644 (file)
@@ -8,6 +8,7 @@
 
 #include <osg/ref_ptr>
 #include <osg/Matrix>
+#include <osg/Vec3>
 
 namespace osg
 {
@@ -76,6 +77,8 @@ public:
      */
     void addCamera(osg::Camera* camera, bool useSceneData);
 
+    void removeCamera(osg::Camera* camera);
+  
     /** Add a camera to the group. The camera is added to the viewer
      * as a slave. See osgViewer::Viewer::addSlave.
      * @param flags properties of the camera; see CameraGroup::Flags
@@ -103,6 +106,12 @@ public:
        flightgear::CameraInfo* buildDeferredPipeline(flightgear::CameraGroup* cgroup, unsigned flags, osg::Camera* camera,
                                    const osg::Matrix& view, const osg::Matrix& projection, osg::GraphicsContext* gc);
 
+    void updateShadowCamera(const flightgear::CameraInfo* info, const osg::Vec3d& position);
+    void updateShadowMapSize(int mapSize);
+    void enableShadows(bool enabled);
+    void updateCascadeFar(int index, float far_m);
+    void updateCascadeNumber(size_t num);
+
     SGSky* getSky() const { return _sky; }
 
        void setPlanes( double zNear, double zFar );
@@ -124,18 +133,25 @@ protected:
     SGPropertyNode_ptr _virtual_cockpit;
     SGTimeStamp _splash_time;
     SGSky* _sky;
-       bool _classicalRenderer;
-
-       osg::Camera* buildDeferredGeometryCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc );
-       osg::Camera* buildDeferredLightingCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc );
-       osg::ref_ptr<osg::Uniform> _ambientFactor;
+    bool _classicalRenderer;
+    int _shadowMapSize;
+    size_t _numCascades;
+    float _cascadeFar[4];
+
+    osg::Camera* buildDeferredGeometryCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc );
+    osg::Camera* buildDeferredShadowCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc );
+    osg::Camera* buildDeferredLightingCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc );
+    void updateShadowCascade(const flightgear::CameraInfo* info, osg::Camera* camera, osg::Group* grp, int idx, double left, double right, double bottom, double top, double zNear, double f1, double f2);
+    osg::Vec3 getSunDirection() const;
+    osg::ref_ptr<osg::Uniform> _ambientFactor;
     osg::ref_ptr<osg::Uniform> _sunDiffuse;
     osg::ref_ptr<osg::Uniform> _sunSpecular;
     osg::ref_ptr<osg::Uniform> _sunDirection;
     osg::ref_ptr<osg::Uniform> _planes;
     osg::ref_ptr<osg::Uniform> _fogColor;
     osg::ref_ptr<osg::Uniform> _fogDensity;
-
+    osg::ref_ptr<osg::Uniform> _shadowNumber;
+    osg::ref_ptr<osg::Uniform> _shadowDistances;
 };
 
 bool fgDumpSceneGraphToFile(const char* filename);