#include "fg_props.hxx"
#include "splash.hxx"
#include "fg_os.hxx"
+#include "renderer.hxx"
static const int fontsize = 19;
static const char fontname[] = "default.txf";
if (!screen_width || !screen_height)
return;
+ globals->get_renderer()->resize(screen_width, screen_height);
int size = screen_width < (screen_height - 5 * fontsize)
? screen_width : screen_height - 5 * fontsize;
if (size > 512)