#include <string.h>
#include <simgear/debug/logstream.hxx>
+#include <simgear/screen/texture.hxx>
#include <simgear/math/sg_random.h>
#include <simgear/misc/sg_path.hxx>
-#include <simgear/misc/texture.hxx>
#include "globals.hxx"
#include "fg_props.hxx"