#include <simgear/math/sg_random.h>
#include <simgear/misc/sg_path.hxx>
-#include <GUI/new_gui.hxx>
+#include <plib/fnt.h>
+
+#include "GUI/FGFontCache.hxx"
+#include "GUI/FGColor.hxx"
#include "globals.hxx"
#include "fg_props.hxx"
char *genNameString()
{
- string website = "http://www.flightgear.org";
- string programName = "FlightGear";
+ std::string website = "http://www.flightgear.org";
+ std::string programName = "FlightGear";
char *name = new char[26];
name[20] = 114;
name[8] = 119;
tpath = globals->resolve_maybe_aircraft_path(splash_texture);
if (tpath.isNull())
{
- SG_LOG( SG_GENERAL, SG_ALERT, "Cannot find splash screen file '" << splash_texture
+ SG_LOG( SG_VIEW, SG_ALERT, "Cannot find splash screen file '" << splash_texture
<< "'. Using default." );
}
}
// Initialize the splash screen
void fgSplashInit () {
- SG_LOG( SG_GENERAL, SG_INFO, "Initializing splash screen" );
+ SG_LOG( SG_VIEW, SG_INFO, "Initializing splash screen" );
globals->get_renderer()->splashinit();
}
void fgSplashProgress ( const char *text ) {
- SG_LOG( SG_GENERAL, SG_INFO, "Splash screen progress " << text );
+ SG_LOG( SG_VIEW, SG_INFO, "Splash screen progress " << text );
fgSetString("/sim/startup/splash-progress-text", text);
}