tpath = globals->resolve_maybe_aircraft_path(splash_texture);
if (tpath.isNull())
{
- SG_LOG( SG_GENERAL, SG_ALERT, "Cannot find splash screen file '" << splash_texture
+ SG_LOG( SG_VIEW, SG_ALERT, "Cannot find splash screen file '" << splash_texture
<< "'. Using default." );
}
}
// Initialize the splash screen
void fgSplashInit () {
- SG_LOG( SG_GENERAL, SG_INFO, "Initializing splash screen" );
+ SG_LOG( SG_VIEW, SG_INFO, "Initializing splash screen" );
globals->get_renderer()->splashinit();
}
void fgSplashProgress ( const char *text ) {
- SG_LOG( SG_GENERAL, SG_INFO, "Splash screen progress " << text );
+ SG_LOG( SG_VIEW, SG_INFO, "Splash screen progress " << text );
fgSetString("/sim/startup/splash-progress-text", text);
}