#ifndef _SPLASH_HXX
#define _SPLASH_HXX
+#include <osg/Node>
#ifndef __cplusplus
# error This library requires C++
#endif
-
// Initialize the splash screen
-void fgSplashInit ( const char *splash_texture );
-
-// Update the splash screen with alpha specified from 0.0 to 1.0
-void fgSplashUpdate ( float alpha );
+void fgSplashInit ();
// Set progress information
void fgSplashProgress ( const char *text );
-// Free texture memory
-void fgSplashExit ();
-
+// Retrieve the splash screen node ...
+osg::Node* fgCreateSplashNode();
#endif // _SPLASH_HXX