// $Id$
+#include <simgear/compiler.h>
+
#include <math.h>
+#include <vector>
+SG_USING_STD(vector);
+
#include <simgear/debug/logstream.hxx>
#include "fg_io.hxx"
#endif
+void
+fgDefaultWeatherValue (const char * propname, double value)
+{
+ int i;
+
+ SGPropertyNode * branch = fgGetNode("/environment/config/boundary", true);
+ vector<SGPropertyNode_ptr> entries = branch->getChildren("entry");
+ for (i = 0; i < entries.size(); i++)
+ entries[i]->setDoubleValue(propname, value);
+
+ branch = fgGetNode("/environment/config/aloft", true);
+ entries = branch->getChildren("entry");
+ for (i = 0; i < entries.size(); i++)
+ entries[i]->setDoubleValue(propname, value);
+}
+
+
void
fgExit (int status)
{