recalcOurOwnLocation( _target_location, _target_lon_deg, _target_lat_deg, _target_alt_ft,
_target_roll_deg, _target_pitch_deg, _target_heading_deg );
}
- // save the "at" target object positon...
- sgCopyVec3(at_pos, _target_location->get_view_pos());
+ // calculate the "at" target object positon relative to eye or view's tile center...
+ sgdVec3 dVec3;
+ sgdSetVec3(dVec3, _location->get_tile_center()[0], _location->get_tile_center()[1], _location->get_tile_center()[2]);
+ sgdSubVec3(dVec3, _target_location->get_absolute_view_pos(), dVec3 );
+ sgSetVec3(at_pos, dVec3[0], dVec3[1], dVec3[2]);
// Update location data for eye...
if ( _from_model ) {