#include <vector>
#include "fgfs.hxx"
-#include "viewer_lookat.hxx"
-#include "viewer_rph.hxx"
+#include "viewer.hxx"
SG_USING_STD(vector);
virtual void init ();
virtual void bind ();
virtual void unbind ();
- virtual void update (int dt);
+ virtual void update (double dt);
+ virtual void reinit ();
// getters
inline int size() const { return views.size(); }
if ( current >= (int)views.size() ) {
current = 0;
}
+ copyToCurrent();
return views[current];
}
inline FGViewer *prev_view() {
inline void set_view( const int v ) { current = v; }
inline void add_view( FGViewer * v ) {
views.push_back(v);
+ v->init();
}
+ // copies current offset settings to current-view path...
+ void copyToCurrent ();
private:
void do_axes ();
- double getViewOffset_deg () const;
- void setViewOffset_deg (double offset);
- double getGoalViewOffset_deg () const;
- void setGoalViewOffset_deg (double offset);
- double getViewTilt_deg () const;
- void setViewTilt_deg (double tilt);
- double getGoalViewTilt_deg () const;
- void setGoalViewTilt_deg (double tilt);
- double getPilotXOffset_m () const;
- void setPilotXOffset_m (double x);
- double getPilotYOffset_m () const;
- void setPilotYOffset_m (double y);
- double getPilotZOffset_m () const;
- void setPilotZOffset_m (double z);
+ // callbacks in manager to access viewer methods
+ double getViewHeadingOffset_deg () const;
+ void setViewHeadingOffset_deg (double offset);
+ double getViewGoalHeadingOffset_deg () const;
+ void setViewGoalHeadingOffset_deg (double offset);
+ double getViewPitchOffset_deg () const;
+ void setViewPitchOffset_deg (double tilt);
+ double getGoalViewPitchOffset_deg () const;
+ void setGoalViewPitchOffset_deg (double tilt);
+ double getViewXOffset_m () const;
+ void setViewXOffset_m (double x);
+ double getViewYOffset_m () const;
+ void setViewYOffset_m (double y);
+ double getViewZOffset_m () const;
+ void setViewZOffset_m (double z);
+ double getViewTargetXOffset_m () const;
+ void setViewTargetXOffset_m (double x);
+ double getViewTargetYOffset_m () const;
+ void setViewTargetYOffset_m (double y);
+ double getViewTargetZOffset_m () const;
+ void setViewTargetZOffset_m (double z);
double getFOV_deg () const;
void setFOV_deg (double fov);
+ double getNear_m () const;
+ void setNear_m (double near_m);
void setViewAxisLong (double axis);
void setViewAxisLat (double axis);
+ int getView () const;
+ void setView (int newview);
typedef vector < FGViewer * > viewer_list;
viewer_list views;