#include <vector>
-#include "viewer_lookat.hxx"
-#include "viewer_rph.hxx"
+#include "fgfs.hxx"
+#include "viewer.hxx"
-FG_USING_STD(vector);
+SG_USING_STD(vector);
// Define a structure containing view information
-class FGViewMgr {
-
-private:
-
- typedef vector < FGViewer * > viewer_list;
- viewer_list views;
-
- int current;
+class FGViewMgr : public FGSubsystem
+{
public:
// Destructor
~FGViewMgr( void );
+ virtual void init ();
+ virtual void bind ();
+ virtual void unbind ();
+ virtual void update (double dt);
+ virtual void reinit ();
+
// getters
inline int size() const { return views.size(); }
inline int get_current() const { return current; }
return NULL;
}
}
+ inline const FGViewer *get_current_view() const {
+ if ( current < (int)views.size() ) {
+ return views[current];
+ } else {
+ return NULL;
+ }
+ }
inline FGViewer *get_view( int i ) {
if ( i < 0 ) { i = 0; }
if ( i >= (int)views.size() ) { i = views.size() - 1; }
return views[i];
}
+ inline const FGViewer *get_view( int i ) const {
+ if ( i < 0 ) { i = 0; }
+ if ( i >= (int)views.size() ) { i = views.size() - 1; }
+ return views[i];
+ }
inline FGViewer *next_view() {
++current;
if ( current >= (int)views.size() ) {
current = 0;
}
+ copyToCurrent();
return views[current];
}
inline FGViewer *prev_view() {
inline void set_view( const int v ) { current = v; }
inline void add_view( FGViewer * v ) {
views.push_back(v);
+ v->init();
}
+ // copies current offset settings to current-view path...
+ void copyToCurrent ();
+
+private:
+
+ double axis_long;
+ double axis_lat;
+
+ void do_axes ();
+
+ // callbacks in manager to access viewer methods
+ double getViewHeadingOffset_deg () const;
+ void setViewHeadingOffset_deg (double offset);
+ double getViewGoalHeadingOffset_deg () const;
+ void setViewGoalHeadingOffset_deg (double offset);
+ double getViewPitchOffset_deg () const;
+ void setViewPitchOffset_deg (double tilt);
+ double getGoalViewPitchOffset_deg () const;
+ void setGoalViewPitchOffset_deg (double tilt);
+ double getViewXOffset_m () const;
+ void setViewXOffset_m (double x);
+ double getViewYOffset_m () const;
+ void setViewYOffset_m (double y);
+ double getViewZOffset_m () const;
+ void setViewZOffset_m (double z);
+ double getViewTargetXOffset_m () const;
+ void setViewTargetXOffset_m (double x);
+ double getViewTargetYOffset_m () const;
+ void setViewTargetYOffset_m (double y);
+ double getViewTargetZOffset_m () const;
+ void setViewTargetZOffset_m (double z);
+ double getFOV_deg () const;
+ void setFOV_deg (double fov);
+ double getNear_m () const;
+ void setNear_m (double near_m);
+ void setViewAxisLong (double axis);
+ void setViewAxisLat (double axis);
+ int getView () const;
+ void setView (int newview);
+
+ typedef vector < FGViewer * > viewer_list;
+ viewer_list views;
+
+ int current;
+
};