-// model.hxx - manage a 3D aircraft model.
+#// model.hxx - manage a 3D aircraft model.
// Written by David Megginson, started 2002.
//
// This file is in the Public Domain, and comes with no warranty.
#endif
#include <vector>
+#include <string>
SG_USING_STD(string);
SG_USING_STD(vector);
-#include <simgear/misc/props.hxx>
+#include <osg/ref_ptr>
+#include <osg/Group>
+#include <osg/Switch>
-#include <Main/fgfs.hxx>
+#include <simgear/structure/subsystem_mgr.hxx> // for SGSubsystem
-#include "model.hxx"
+// Don't pull in the headers, since we don't need them here.
+class SGModelPlacement;
-class FGAircraftModel : public FGSubsystem
+
+class FGAircraftModel : public SGSubsystem
{
public:
virtual void init ();
virtual void bind ();
virtual void unbind ();
- virtual void update (int dt);
- virtual void draw ();
- virtual FG3DModel * get3DModel() { return _aircraft; }
+ virtual void update (double dt);
+ virtual SGModelPlacement * get3DModel() { return _aircraft; }
+ void select( bool s ) { _selector->setValue( 0, s ); }
private:
- FG3DModel * _aircraft;
- ssgSelector * _selector;
- ssgRoot * _scene;
+ SGModelPlacement * _aircraft;
+ osg::ref_ptr<osg::Switch> _selector;
float _nearplane;
float _farplane;
};
#endif // __ACMODEL_HXX
-
-