-// model.hxx - manage a 3D aircraft model.
+// acmodel.hxx - manage a 3D aircraft model.
// Written by David Megginson, started 2002.
//
// This file is in the Public Domain, and comes with no warranty.
#include <osg/Group>
#include <osg/Switch>
+#include <memory>
#include <simgear/structure/subsystem_mgr.hxx> // for SGSubsystem
virtual ~FGAircraftModel ();
virtual void init ();
+ virtual void shutdown ();
virtual void reinit ();
virtual void bind ();
virtual void unbind ();
virtual void update (double dt);
- virtual SGModelPlacement * get3DModel() { return _aircraft; }
+ virtual SGModelPlacement * get3DModel() { return _aircraft.get(); }
virtual SGVec3d& getVelocity() { return _velocity; }
private:
void deinit ();
- SGModelPlacement * _aircraft;
+ std::auto_ptr<SGModelPlacement> _aircraft;
+ std::auto_ptr<SGModelPlacement> _interior;
+
SGVec3d _velocity;
SGSharedPtr<FGFX> _fx;
- SGPropertyNode_ptr _lon;
- SGPropertyNode_ptr _lat;
- SGPropertyNode_ptr _alt;
- SGPropertyNode_ptr _pitch;
- SGPropertyNode_ptr _roll;
- SGPropertyNode_ptr _heading;
SGPropertyNode_ptr _speed_n;
SGPropertyNode_ptr _speed_e;
SGPropertyNode_ptr _speed_d;