#include <vector>
-SG_USING_STD(vector);
+using std::vector;
-#include <plib/sg.h>
-#include <plib/ssg.h>
-
-#include <simgear/math/point3d.hxx>
#include <simgear/props/props.hxx>
// Don't pull in the headers, since we don't need them here.
-class ssgBranch;
-class ssgCutout;
-class ssgEntity;
-class ssgRangeSelector;
-class ssgSelector;
-class ssgTransform;
class SGInterpTable;
class FGCondition;
* Subsystems should not normally invoke this function directly;
* instead, they should use the SGModelLoader declared in loader.hxx.
*/
-ssgBranch *fgLoad3DModelPanel( const string& fg_root, const string &path,
- SGPropertyNode *prop_root,
- double sim_time_sec );
+osg::Node *fgLoad3DModelPanel( const std::string &path, SGPropertyNode *prop_root);
#endif // __MODEL_HXX