]> git.mxchange.org Git - flightgear.git/blobdiff - src/Model/modelmgr.cxx
Merge branch 'next' of git://gitorious.org/fg/flightgear into next
[flightgear.git] / src / Model / modelmgr.cxx
index 3e2b08638fb5d8c5f723ab1d4c337a60df336e95..3478a68c5c9bf973a7fe8195c1abe64ad43ae5e2 100644 (file)
@@ -3,18 +3,25 @@
 //
 // This file is in the Public Domain, and comes with no warranty.
 
+#ifdef _MSC_VER
+#  pragma warning( disable: 4355 )
+#endif
+
 #ifdef HAVE_CONFIG_H
 #  include <config.h>
 #endif
 
 #include <simgear/compiler.h>
 
+#include <algorithm>
+#include <functional>
 #include <vector>
+#include <cstring>
 
-#include <plib/ssg.h>
+#include <osg/Math>
 
 #include <simgear/scene/model/placement.hxx>
-#include <simgear/scene/model/model.hxx>
+#include <simgear/scene/model/modellib.hxx>
 #include <simgear/structure/exception.hxx>
 
 #include <Main/fg_props.hxx>
 
 #include "modelmgr.hxx"
 
-SG_USING_STD(vector);
+using std::vector;
+
+using namespace simgear;
 
+// OSGFIXME
+// extern SGShadowVolume *shadows;
 
 FGModelMgr::FGModelMgr ()
-  : _selector(new ssgSelector)
+  : _models(fgGetNode("/models", true)),
+    _listener(new Listener(this))
 {
+  _models->addChangeListener(_listener);
 }
 
 FGModelMgr::~FGModelMgr ()
 {
+  _models->removeChangeListener(_listener);
+  delete _listener;
+
   for (unsigned int i = 0; i < _instances.size(); i++) {
-    globals->get_scenery()->get_models_branch()
-      ->removeKid(_instances[i]->model->getSceneGraph());
+    globals->get_scenery()->get_scene_graph()
+      ->removeChild(_instances[i]->model->getSceneGraph());
     delete _instances[i];
   }
 }
@@ -43,16 +59,10 @@ FGModelMgr::~FGModelMgr ()
 void
 FGModelMgr::init ()
 {
-  vector<SGPropertyNode_ptr> model_nodes =
-    fgGetNode("/models", true)->getChildren("model");
+  vector<SGPropertyNode_ptr> model_nodes = _models->getChildren("model");
 
-  for (unsigned int i = 0; i < model_nodes.size(); i++) {
-    try {
+  for (unsigned int i = 0; i < model_nodes.size(); i++)
       add_model(model_nodes[i]);
-    } catch (const sg_throwable& t) {
-      SG_LOG(SG_GENERAL, SG_ALERT, t.getFormattedMessage() << t.getOrigin());
-    }
-  }
 }
 
 void
@@ -63,12 +73,19 @@ FGModelMgr::add_model (SGPropertyNode * node)
   Instance * instance = new Instance;
   SGModelPlacement *model = new SGModelPlacement;
   instance->model = model;
-  ssgBranch *object
-      = sgLoad3DModel( globals->get_fg_root(),
-                       node->getStringValue("path",
-                                            "Models/Geometry/glider.ac"),
-                       globals->get_props(),
-                       globals->get_sim_time_sec() );
+  instance->node = node;
+
+  const char *path = node->getStringValue("path", "Models/Geometry/glider.ac");
+  osg::Node *object;
+
+  try {
+    object = SGModelLib::loadPagedModel(path, globals->get_props());
+  } catch (const sg_throwable& t) {
+    SG_LOG(SG_GENERAL, SG_ALERT, "Error loading " << path << ":\n  "
+        << t.getFormattedMessage() << t.getOrigin());
+    return;
+  }
+
   model->init( object );
 
                                // Set position and orientation either
@@ -111,10 +128,7 @@ FGModelMgr::add_model (SGPropertyNode * node)
     model->setHeadingDeg(node->getDoubleValue("heading-deg"));
 
                        // Add this model to the global scene graph
-  globals->get_scenery()->get_scene_graph()->addKid(model->getSceneGraph());
-
-  // Register that one at the scenery manager
-  globals->get_scenery()->register_placement_transform(model->getTransform());
+  globals->get_scenery()->get_scene_graph()->addChild(model->getSceneGraph());
 
 
                        // Save this instance for updating
@@ -131,31 +145,70 @@ FGModelMgr::unbind ()
 {
 }
 
+namespace
+{
+double testNan(double val) throw (sg_range_exception)
+{
+    if (osg::isNaN(val))
+        throw sg_range_exception("value is nan");
+    return val;
+}
+
+struct UpdateFunctor : public std::unary_function<FGModelMgr::Instance*, void>
+{
+    void operator()(FGModelMgr::Instance* instance) const
+    {
+        SGModelPlacement* model = instance->model;
+        double lon, lat, elev, roll, pitch, heading;
+
+        try {
+            // Optionally set position from properties
+            if (instance->lon_deg_node != 0)
+                lon = testNan(instance->lon_deg_node->getDoubleValue());
+            if (instance->lat_deg_node != 0)
+                lat = testNan(instance->lat_deg_node->getDoubleValue());
+            if (instance->elev_ft_node != 0)
+                elev = testNan(instance->elev_ft_node->getDoubleValue());
+
+            // Optionally set orientation from properties
+            if (instance->roll_deg_node != 0)
+                roll = testNan(instance->roll_deg_node->getDoubleValue());
+            if (instance->pitch_deg_node != 0)
+                pitch = testNan(instance->pitch_deg_node->getDoubleValue());
+            if (instance->heading_deg_node != 0)
+                heading = testNan(instance->heading_deg_node->getDoubleValue());
+        } catch (const sg_range_exception&) {
+            const char *path = instance->node->getStringValue("path",
+                                                              "unknown");
+            SG_LOG(SG_GENERAL, SG_INFO, "Instance of model " << path
+                   << " has invalid values");
+            return;
+        }
+        // Optionally set position from properties
+        if (instance->lon_deg_node != 0)
+            model->setLongitudeDeg(lon);
+        if (instance->lat_deg_node != 0)
+            model->setLatitudeDeg(lat);
+        if (instance->elev_ft_node != 0)
+            model->setElevationFt(elev);
+
+        // Optionally set orientation from properties
+        if (instance->roll_deg_node != 0)
+            model->setRollDeg(roll);
+        if (instance->pitch_deg_node != 0)
+            model->setPitchDeg(pitch);
+        if (instance->heading_deg_node != 0)
+            model->setHeadingDeg(heading);
+
+        instance->model->update();
+    }
+};
+}
+
 void
 FGModelMgr::update (double dt)
 {
-  for (unsigned int i = 0; i < _instances.size(); i++) {
-    Instance * instance = _instances[i];
-    SGModelPlacement * model = instance->model;
-
-                               // Optionally set position from properties
-    if (instance->lon_deg_node != 0)
-      model->setLongitudeDeg(instance->lon_deg_node->getDoubleValue());
-    if (instance->lat_deg_node != 0)
-      model->setLatitudeDeg(instance->lat_deg_node->getDoubleValue());
-    if (instance->elev_ft_node != 0)
-      model->setElevationFt(instance->elev_ft_node->getDoubleValue());
-
-                               // Optionally set orientation from properties
-    if (instance->roll_deg_node != 0)
-      model->setRollDeg(instance->roll_deg_node->getDoubleValue());
-    if (instance->pitch_deg_node != 0)
-      model->setPitchDeg(instance->pitch_deg_node->getDoubleValue());
-    if (instance->heading_deg_node != 0)
-      model->setHeadingDeg(instance->heading_deg_node->getDoubleValue());
-
-    instance->model->update();
-  }
+    std::for_each(_instances.begin(), _instances.end(), UpdateFunctor());
 }
 
 void
@@ -177,14 +230,6 @@ FGModelMgr::remove_instance (Instance * instance)
     }
 }
 
-void
-FGModelMgr::draw ()
-{
-//   ssgSetNearFar(_nearplane, _farplane);
-//   ssgCullAndDraw(_scene);
-}
-
-
 \f
 ////////////////////////////////////////////////////////////////////////
 // Implementation of FGModelMgr::Instance
@@ -192,21 +237,62 @@ FGModelMgr::draw ()
 
 FGModelMgr::Instance::Instance ()
   : model(0),
+    node(0),
     lon_deg_node(0),
     lat_deg_node(0),
     elev_ft_node(0),
     roll_deg_node(0),
     pitch_deg_node(0),
-    heading_deg_node(0)
+    heading_deg_node(0),
+    shadow(false)
 {
 }
 
 FGModelMgr::Instance::~Instance ()
 {
-  // Unregister that one at the scenery manager
-  globals->get_scenery()->unregister_placement_transform(model->getTransform());
-
   delete model;
 }
 
+
+\f
+////////////////////////////////////////////////////////////////////////
+// Implementation of FGModelMgr::Listener
+////////////////////////////////////////////////////////////////////////
+
+void
+FGModelMgr::Listener::childAdded(SGPropertyNode * parent, SGPropertyNode * child)
+{
+  if (strcmp(parent->getName(), "model") || strcmp(child->getName(), "load"))
+    return;
+
+  _mgr->add_model(parent);
+}
+
+void
+FGModelMgr::Listener::childRemoved(SGPropertyNode * parent, SGPropertyNode * child)
+{
+  if (strcmp(parent->getName(), "models") || strcmp(child->getName(), "model"))
+    return;
+
+  // search instance by node and remove it from scenegraph
+  vector<Instance *>::iterator it = _mgr->_instances.begin();
+  vector<Instance *>::iterator end = _mgr->_instances.end();
+
+  for (; it != end; ++it) {
+    Instance *instance = *it;
+    if (instance->node != child)
+      continue;
+
+    _mgr->_instances.erase(it);
+    osg::Node *branch = instance->model->getSceneGraph();
+    // OSGFIXME
+//     if (shadows && instance->shadow)
+//         shadows->deleteOccluder(branch);
+    globals->get_scenery()->get_scene_graph()->removeChild(branch);
+
+    delete instance;
+    break;
+  }
+}
+
 // end of modelmgr.cxx