SG_LOG(SG_GENERAL, SG_INFO,
"Adding model " << node->getStringValue("name", "[unnamed]"));
Instance * instance = new Instance;
- FGModelPlacement *model = new FGModelPlacement;
+ SGModelPlacement *model = new SGModelPlacement;
instance->model = model;
ssgBranch *object
- = fgLoad3DModel( globals->get_fg_root(),
+ = sgLoad3DModel( globals->get_fg_root(),
node->getStringValue("path",
"Models/Geometry/glider.ac"),
globals->get_props(),
{
for (unsigned int i = 0; i < _instances.size(); i++) {
Instance * instance = _instances[i];
- FGModelPlacement * model = instance->model;
+ SGModelPlacement * model = instance->model;
// Optionally set position from properties
if (instance->lon_deg_node != 0)