#include <simgear/compiler.h> // for SG_USING_STD
#include <simgear/structure/subsystem_mgr.hxx>
-SG_USING_STD(vector);
+using std::vector;
// Don't pull in headers, since we don't need them here.
-class ssgSelector;
class SGPropertyNode;
class SGModelPlacement;
Instance ();
virtual ~Instance ();
SGModelPlacement * model;
+ SGPropertyNode_ptr node;
SGPropertyNode_ptr lon_deg_node;
SGPropertyNode_ptr lat_deg_node;
SGPropertyNode_ptr elev_ft_node;
SGPropertyNode_ptr roll_deg_node;
SGPropertyNode_ptr pitch_deg_node;
SGPropertyNode_ptr heading_deg_node;
+ bool shadow;
};
FGModelMgr ();
*/
virtual void remove_instance (Instance * instance);
- virtual void draw ();
-
-
private:
/**
public:
Listener(FGModelMgr *mgr) : _mgr(mgr) {}
virtual void childAdded (SGPropertyNode * parent, SGPropertyNode * child);
+ virtual void childRemoved (SGPropertyNode * parent, SGPropertyNode * child);
private:
FGModelMgr * _mgr;
vector<Instance *> _instances;
- ssgSharedPtr<ssgSelector> _selector;
-
};
#endif // __MODELMGR_HXX