// even know what many of them do, but they're pure virtual and
// require implementation.
//
- virtual int getNumTriangles() { die(); return 0; }
+ virtual int getNumTriangles() { return 0; }
virtual void getTriangle(int n, short* v1, short* v2, short* v3) { die(); }
virtual int getNumLines() { die(); return 0; }
virtual void getLine(int n, short* v1, short* v2) { die(); }