#include "mpmessages.hxx"
-#include <plib/ssg.h>
#include <plib/sg.h>
#include <plib/netSocket.h>
#include <simgear/io/sg_socket_udp.hxx>
// Number of seconds before a player is consider to be lost
#define TIME_TO_LIVE 10
+class ssgEntity;
+class ssgTransform;
+
class MPPlayer {
public: