]> git.mxchange.org Git - flightgear.git/blobdiff - src/MultiPlayer/multiplaymgr.cxx
Maik JUSTUS: adapt some property names to match common style
[flightgear.git] / src / MultiPlayer / multiplaymgr.cxx
index f3f26a8716c7cc5ef38bfdb7b994c478005c802f..c18e461fc78e37e55358238d2e4993f401caca54 100644 (file)
@@ -119,6 +119,23 @@ FGMultiplayMgr::sIdPropertyList[] = {
   {830, "rotors/tail/blade[0]/position-deg",  SGPropertyNode::FLOAT},
   {831, "rotors/tail/blade[1]/position-deg",  SGPropertyNode::FLOAT},
 
+  {900, "sim/hitches/aerotow/tow/length",                       SGPropertyNode::FLOAT},
+  {901, "sim/hitches/aerotow/tow/elastic-constant",             SGPropertyNode::FLOAT},
+  {902, "sim/hitches/aerotow/tow/weight-per-m-kg-m",            SGPropertyNode::FLOAT},
+  {903, "sim/hitches/aerotow/tow/dist",                         SGPropertyNode::FLOAT},
+  {904, "sim/hitches/aerotow/tow/connected-to-property-node",   SGPropertyNode::BOOL},
+  {905, "sim/hitches/aerotow/tow/connected-to-ai-or-mp-callsign",   SGPropertyNode::STRING},
+  {906, "sim/hitches/aerotow/tow/brake-force",                  SGPropertyNode::FLOAT},
+  {907, "sim/hitches/aerotow/tow/end-force-x",                  SGPropertyNode::FLOAT},
+  {908, "sim/hitches/aerotow/tow/end-force-y",                  SGPropertyNode::FLOAT},
+  {909, "sim/hitches/aerotow/tow/end-force-z",                  SGPropertyNode::FLOAT},
+  {930, "sim/hitches/aerotow/is-slave",                         SGPropertyNode::BOOL},
+  {931, "sim/hitches/aerotow/speed-in-tow-direction",           SGPropertyNode::FLOAT},
+  {932, "sim/hitches/aerotow/open",                             SGPropertyNode::BOOL},
+  {933, "sim/hitches/aerotow/local-pos-x",                      SGPropertyNode::FLOAT},
+  {934, "sim/hitches/aerotow/local-pos-y",                      SGPropertyNode::FLOAT},
+  {935, "sim/hitches/aerotow/local-pos-z",                      SGPropertyNode::FLOAT},
+
   {1001, "controls/flight/slats",  SGPropertyNode::FLOAT},
   {1002, "controls/flight/speedbrake",  SGPropertyNode::FLOAT},
   {1003, "controls/flight/spoilers",  SGPropertyNode::FLOAT},
@@ -201,7 +218,6 @@ FGMultiplayMgr::init (void)
     return false;
   }
   mSocket->setBlocking(false);
-  mSocket->setBroadcast(true);
   if (mSocket->bind(rxAddress.c_str(), rxPort) != 0) {
     perror("bind");
     SG_LOG( SG_NETWORK, SG_ALERT,