<< txAddress << "'. Multiplayer mode disabled.");
return;
} else {
- SG_LOG(SG_NETWORK, SG_INFO, "FGMultiplayMgr - have server");
+ SG_LOG(SG_NETWORK, SG_INFO, "FGMultiplayMgr - have server");
mHaveServer = true;
}
if (rxPort <= 0)
rxPort = txPort;
+ } else {
+ SG_LOG(SG_NETWORK, SG_INFO, "FGMultiplayMgr - no transmission address. Multiplayer mode disabled");
+ return;
}
+
if (rxPort <= 0) {
SG_LOG(SG_NETWORK, SG_INFO,
"FGMultiplayMgr - No receiver port. Multiplayer mode disabled.");