#include "mpplayer.hxx"
#include "mpmessages.hxx"
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#endif
-
#include STL_STRING
SG_USING_STD(string);
/** Initiates processing of any data waiting at the rx socket.
*/
void ProcessData(void);
+ void ProcessPosMsg ( const char *Msg );
+ void ProcessChatMsg ( const char *Msg );
/** Updates the model positions for the players
*/