SG_USING_STD(string);
#include <simgear/compiler.h>
-#include <plib/ssg.h>
#include <plib/netSocket.h>
// Maximum number of players that can exist at any time
/** Sends the position data for the local player
* @param PlayerPosMat4 Transformation matrix for the player's position
*/
- void SendMyPosition(const sgMat4 PlayerPosMat4);
+ void SendMyPosition(const sgQuat PlayerOrientation, const sgdVec3 PlayerPosition);
/** Sends a tex chat message.
* @param sMsgText Message text to send