#include <vector>
#include <string>
-#include "fix.hxx"
+class FGFix;
using std::multimap;
using std::vector;
using std::string;
// fix names may be globally non-unique. Allow for this.
-typedef multimap < string, FGFix > fix_map_type;
+typedef multimap < string, FGFix* > fix_map_type;
typedef fix_map_type::iterator fix_map_iterator;
typedef fix_map_type::const_iterator fix_map_const_iterator;
+class FGIdentOrdering; // FIXME, currently declared in Airports/simple.hxx
+
class FGFixList {
fix_map_type fixlist;
bool init( SGPath path );
// query the database for the specified fix
- bool query( const string& ident, FGFix *f );
+ bool query( const string& ident, FGFix* &f );
+
+ const FGFix* search(const string& ident);
// Find fix of requested type with closest exact or following ident
// (by ACSII values) to that supplied (ie. a lower-bound lookup).
// Supplying true for exact forces only exact matches to be returned (similar to above function)
// Returns NULL if no match found.
- const FGFix* findFirstByIdent( const string& ident, bool exact = false );
+ const FGFix* findFirstByIdent( const string& ident, FGIdentOrdering* aOrder = NULL);
// query the database for the specified fix, lon and lat are
// in degrees, elev is in meters
bool query_and_offset( const string& ident, double lon, double lat,
- double elev, FGFix *f, double *heading,
+ double elev, FGFix* &f, double *heading,
double *dist );
// Return a pointer to the master fixlist
- inline const fix_map_type* getFixList() { return(&fixlist); }
+ // inline const fix_map_type* getFixList() { return(&fixlist); }
};