#include <vector>
#include STL_STRING
-#include "nav.hxx"
+#include "navrecord.hxx"
SG_USING_STD(map);
SG_USING_STD(vector);
SG_USING_STD(string);
-class FGNavList {
- // convenience types
- typedef vector < FGNav* > nav_list_type;
- typedef nav_list_type::iterator nav_list_iterator;
- typedef nav_list_type::const_iterator nav_list_const_iterator;
+// convenience types
+typedef vector < FGNavRecord* > nav_list_type;
+typedef nav_list_type::iterator nav_list_iterator;
+typedef nav_list_type::const_iterator nav_list_const_iterator;
- typedef map < int, nav_list_type > nav_map_type;
- typedef nav_map_type::iterator nav_map_iterator;
- typedef nav_map_type::const_iterator nav_map_const_iterator;
+typedef map < int, nav_list_type > nav_map_type;
+typedef nav_map_type::iterator nav_map_iterator;
+typedef nav_map_type::const_iterator nav_map_const_iterator;
- typedef map < string, nav_list_type > nav_ident_map_type;
-
+typedef map < string, nav_list_type > nav_ident_map_type;
+
+
+class FGNavList {
+
+ nav_list_type navlist;
nav_map_type navaids;
+ nav_map_type navaids_by_tile;
nav_ident_map_type ident_navaids;
- // internal helper to pick a Nav item from a nav_list based on
- // distance from the aircraft point
- bool findNavFromList(const Point3D &aircraft,
- nav_list_iterator current,
- nav_list_iterator last,
- FGNav *n);
+ // Given a point and a list of stations, return the closest one to
+ // the specified point.
+ FGNavRecord *findNavFromList( const Point3D &aircraft,
+ const nav_list_type &stations );
public:
FGNavList();
~FGNavList();
- // load the navaids and build the map
- bool init( SGPath path );
+ // initialize the nav list
+ bool init();
- // query the database for the specified frequency, lon and lat are
- // in degrees, elev is in meters
- bool query( double lon, double lat, double elev, double freq, FGNav *n );
+ // add an entry
+ bool add( FGNavRecord *n );
+
+ // Query the database for the specified frequency. It is assumed
+ // that there will be multiple stations with matching frequencies
+ // so a position must be specified. Lon and lat are in degrees,
+ // elev is in meters.
+ FGNavRecord *findByFreq( double freq, double lon, double lat, double elev );
+
+ // Query the database for the specified frequency. It is assumed
+ // that there will be multiple stations with matching frequencies
+ // so a position must be specified. Lon and lat are in degrees,
+ // elev is in meters.
+ FGNavRecord *findByLoc( double lon, double lat, double elev );
// locate closest item in the DB matching the requested ident
- bool findByIdent(const char* ident, double lon, double lat, FGNav *nav);
-};
+ FGNavRecord *findByIdent( const char* ident, const double lon, const double lat );
+ // Given an Ident and optional freqency, return the first matching
+ // station.
+ FGNavRecord *findByIdentAndFreq( const char* ident,
+ const double freq = 0.0 );
-extern FGNavList *current_navlist;
+ // returns the closest entry to the give lon/lat/elev
+ FGNavRecord *findClosest( double lon_rad, double lat_rad, double elev_m );
+
+ inline nav_map_type get_navaids() const { return navaids; }
+};
#endif // _FG_NAVLIST_HXX