# include "config.h"
#endif
+#include "positioned.hxx"
+
#include <map>
#include <set>
-#include <algorithm>
+#include <algorithm> // for sort
+#include <queue>
+
+#include <boost/algorithm/string/case_conv.hpp>
+#include <boost/algorithm/string/predicate.hpp>
+
+#include <osg/Math> // for osg::isNaN
+
+#include <simgear/timing/timestamp.hxx>
+#include <simgear/debug/logstream.hxx>
+#include <simgear/structure/exception.hxx>
+#include <simgear/math/SGGeometry.hxx>
-#include <simgear/math/sg_geodesy.hxx>
-#include "positioned.hxx"
typedef std::multimap<std::string, FGPositioned*> NamedPositionedIndex;
typedef std::pair<NamedPositionedIndex::const_iterator, NamedPositionedIndex::const_iterator> NamedIndexRange;
+using std::lower_bound;
+using std::upper_bound;
+
+static NamedPositionedIndex global_identIndex;
+static NamedPositionedIndex global_nameIndex;
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace Octree
+{
+
+const double LEAF_SIZE = SG_NM_TO_METER * 8.0;
+const double LEAF_SIZE_SQR = LEAF_SIZE * LEAF_SIZE;
+
/**
- * Order positioned elements by type, then pointer address. This allows us to
- * use range searches (lower_ and upper_bound) to grab items of a particular
- * type out of bucket efficently.
+ * Decorate an object with a double value, and use that value to order
+ * items, for the purpoises of the STL algorithms
*/
-class OrderByType
+template <class T>
+class Ordered
{
public:
- bool operator()(const FGPositioned* a, const FGPositioned* b) const
- {
- if (a->type() == b->type()) return a < b;
- return a->type() < b->type();
- }
+ Ordered(const T& v, double x) :
+ _order(x),
+ _inner(v)
+ {
+ }
+
+ Ordered(const Ordered<T>& a) :
+ _order(a._order),
+ _inner(a._inner)
+ {
+ }
+
+ Ordered<T>& operator=(const Ordered<T>& a)
+ {
+ _order = a._order;
+ _inner = a._inner;
+ return *this;
+ }
+
+ bool operator<(const Ordered<T>& other) const
+ {
+ return _order < other._order;
+ }
+
+ bool operator>(const Ordered<T>& other) const
+ {
+ return _order > other._order;
+ }
+
+ const T& get() const
+ { return _inner; }
+
+ double order() const
+ { return _order; }
+
+private:
+ double _order;
+ T _inner;
};
-typedef std::set<FGPositioned*, OrderByType> BucketEntry;
-typedef std::map<long int, BucketEntry> SpatialPositionedIndex;
+class Node;
+typedef Ordered<Node*> OrderedNode;
+typedef std::greater<OrderedNode> FNPQCompare;
-static NamedPositionedIndex global_namedIndex;
-static SpatialPositionedIndex global_spatialIndex;
+/**
+ * the priority queue is fundamental to our search algorithm. When searching,
+ * we know the front of the queue is the nearest unexpanded node (to the search
+ * location). The default STL pqueue returns the 'largest' item from top(), so
+ * to get the smallest, we need to replace the default Compare functor (less<>)
+ * with greater<>.
+ */
+typedef std::priority_queue<OrderedNode, std::vector<OrderedNode>, FNPQCompare> FindNearestPQueue;
-SpatialPositionedIndex::iterator
-bucketEntryForPositioned(FGPositioned* aPos)
-{
- int bucketIndex = aPos->bucket().gen_index();
- SpatialPositionedIndex::iterator it = global_spatialIndex.find(bucketIndex);
- if (it != global_spatialIndex.end()) {
- return it;
- }
-
- // create a new BucketEntry
- return global_spatialIndex.insert(it, std::make_pair(bucketIndex, BucketEntry()));
-}
+typedef Ordered<FGPositioned*> OrderedPositioned;
+typedef std::vector<OrderedPositioned> FindNearestResults;
-static void
-addToIndices(FGPositioned* aPos)
+Node* global_spatialOctree = NULL;
+
+/**
+ * Octree node base class, tracks its bounding box and provides various
+ * queries relating to it
+ */
+class Node
{
- assert(aPos);
- global_namedIndex.insert(global_namedIndex.begin(),
- std::make_pair(aPos->ident(), aPos));
+public:
+ bool contains(const SGVec3d& aPos) const
+ {
+ return intersects(aPos, _box);
+ }
+
+ double distSqrToNearest(const SGVec3d& aPos) const
+ {
+ return distSqr(aPos, _box.getClosestPoint(aPos));
+ }
- SpatialPositionedIndex::iterator it = bucketEntryForPositioned(aPos);
- it->second.insert(aPos);
-}
+ virtual void insert(FGPositioned* aP) = 0;
+
+ virtual void visit(const SGVec3d& aPos, double aCutoff,
+ FGPositioned::Filter* aFilter,
+ FindNearestResults& aResults, FindNearestPQueue&) = 0;
+protected:
+ Node(const SGBoxd &aBox) :
+ _box(aBox)
+ {
+ }
+
+ const SGBoxd _box;
+};
-static void
-removeFromIndices(FGPositioned* aPos)
+class Leaf : public Node
{
- assert(aPos);
-
- NamedPositionedIndex::iterator it = global_namedIndex.find(aPos->ident());
- while (it != global_namedIndex.end() && (it->first == aPos->ident())) {
- if (it->second == aPos) {
- global_namedIndex.erase(it);
- break;
+public:
+ Leaf(const SGBoxd& aBox) :
+ Node(aBox)
+ {
}
- ++it;
- }
-
- SpatialPositionedIndex::iterator sit = bucketEntryForPositioned(aPos);
- sit->second.erase(aPos);
-}
+ const FGPositioned::List& members() const
+ { return _members; }
+
+ virtual void insert(FGPositioned* aP)
+ {
+ _members.push_back(aP);
+ }
+
+ virtual void visit(const SGVec3d& aPos, double aCutoff,
+ FGPositioned::Filter* aFilter,
+ FindNearestResults& aResults, FindNearestPQueue&)
+ {
+ int previousResultsSize = aResults.size();
+ int addedCount = 0;
+
+ for (unsigned int i=0; i<_members.size(); ++i) {
+ FGPositioned* p = _members[i];
+ double d2 = distSqr(aPos, p->cart());
+ if (d2 > aCutoff) {
+ continue;
+ }
+
+ if (aFilter) {
+ if (aFilter->hasTypeRange() && !aFilter->passType(p->type())) {
+ continue;
+ }
+
+ if (!aFilter->pass(p)) {
+ continue;
+ }
+ } // of have a filter
+
+ ++addedCount;
+ aResults.push_back(OrderedPositioned(p, d2));
+ }
+
+ if (addedCount == 0) {
+ return;
+ }
+
+ // keep aResults sorted
+ // sort the new items, usually just one or two items
+ std::sort(aResults.begin() + previousResultsSize, aResults.end());
+
+ // merge the two sorted ranges together - in linear time
+ std::inplace_merge(aResults.begin(),
+ aResults.begin() + previousResultsSize, aResults.end());
+ }
+private:
+ FGPositioned::List _members;
+};
-static void
-spatialFilterInBucket(const SGBucket& aBucket, const FGPositioned::Filter& aFilter, FGPositioned::List& aResult)
+class Branch : public Node
{
- SpatialPositionedIndex::const_iterator it;
- it = global_spatialIndex.find(aBucket.gen_index());
- if (it == global_spatialIndex.end()) {
- return;
- }
-
- BucketEntry::const_iterator l = it->second.begin();
- BucketEntry::const_iterator u = it->second.end();
+public:
+ Branch(const SGBoxd& aBox) :
+ Node(aBox)
+ {
+ memset(children, 0, sizeof(Node*) * 8);
+ }
+
+ virtual void insert(FGPositioned* aP)
+ {
+ SGVec3d cart(aP->cart());
+ assert(contains(cart));
+ int childIndex = 0;
+
+ SGVec3d center(_box.getCenter());
+ // tests must match indices in SGbox::getCorner
+ if (cart.x() < center.x()) {
+ childIndex += 1;
+ }
+
+ if (cart.y() < center.y()) {
+ childIndex += 2;
+ }
+
+ if (cart.z() < center.z()) {
+ childIndex += 4;
+ }
+
+ Node* child = children[childIndex];
+ if (!child) { // lazy building of children
+ SGBoxd cb(boxForChild(childIndex));
+ double d2 = dot(cb.getSize(), cb.getSize());
+ if (d2 < LEAF_SIZE_SQR) {
+ child = new Leaf(cb);
+ } else {
+ child = new Branch(cb);
+ }
+
+ children[childIndex] = child;
+ }
+
+ child->insert(aP);
+ }
+
+ virtual void visit(const SGVec3d& aPos, double aCutoff,
+ FGPositioned::Filter*,
+ FindNearestResults&, FindNearestPQueue& aQ)
+ {
+ for (unsigned int i=0; i<8; ++i) {
+ if (!children[i]) {
+ continue;
+ }
+
+ double d2 = children[i]->distSqrToNearest(aPos);
+ if (d2 > aCutoff) {
+ continue; // exceeded cutoff
+ }
+
+ aQ.push(Ordered<Node*>(children[i], d2));
+ } // of child iteration
+ }
+
+
+private:
+ /**
+ * Return the box for a child touching the specified corner
+ */
+ SGBoxd boxForChild(unsigned int aCorner) const
+ {
+ SGBoxd r(_box.getCenter());
+ r.expandBy(_box.getCorner(aCorner));
+ return r;
+ }
+
+ Node* children[8];
+};
- for ( ; l != u; ++l) {
- if (aFilter(*l)) {
- aResult.push_back(*l);
+void findNearestN(const SGVec3d& aPos, unsigned int aN, double aCutoffM, FGPositioned::Filter* aFilter, FGPositioned::List& aResults)
+{
+ aResults.clear();
+ FindNearestPQueue pq;
+ FindNearestResults results;
+ pq.push(Ordered<Node*>(global_spatialOctree, 0));
+ double cut = aCutoffM * aCutoffM;
+
+ while (!pq.empty()) {
+ if (!results.empty()) {
+ // terminate the search if we have sufficent results, and we are
+ // sure no node still on the queue contains a closer match
+ double furthestResultOrder = results.back().order();
+ if ((results.size() >= aN) && (furthestResultOrder < pq.top().order())) {
+ break;
+ }
+ }
+
+ Node* nd = pq.top().get();
+ pq.pop();
+
+ nd->visit(aPos, cut, aFilter, results, pq);
+ } // of queue iteration
+
+ // depending on leaf population, we may have (slighty) more results
+ // than requested
+ unsigned int numResults = std::min((unsigned int) results.size(), aN);
+ // copy results out
+ aResults.resize(numResults);
+ for (unsigned int r=0; r<numResults; ++r) {
+ aResults[r] = results[r].get();
}
- }
}
-static void
-spatialFind(const SGGeod& aPos, double aRange,
- const FGPositioned::Filter& aFilter, FGPositioned::List& aResult)
+void findAllWithinRange(const SGVec3d& aPos, double aRangeM, FGPositioned::Filter* aFilter, FGPositioned::List& aResults)
{
- SGBucket buck(aPos);
- double lat = aPos.getLatitudeDeg(),
- lon = aPos.getLongitudeDeg();
-
- int bx = (int)( aRange*SG_NM_TO_METER / buck.get_width_m() / 2);
- int by = (int)( aRange*SG_NM_TO_METER / buck.get_height_m() / 2 );
+ aResults.clear();
+ FindNearestPQueue pq;
+ FindNearestResults results;
+ pq.push(Ordered<Node*>(global_spatialOctree, 0));
+ double rng = aRangeM * aRangeM;
+
+ while (!pq.empty()) {
+ Node* nd = pq.top().get();
+ pq.pop();
+
+ nd->visit(aPos, rng, aFilter, results, pq);
+ } // of queue iteration
- // loop over bucket range
- for ( int i=-bx; i<=bx; i++) {
- for ( int j=-by; j<=by; j++) {
- spatialFilterInBucket(sgBucketOffset(lon, lat, i, j), aFilter, aResult);
- } // of j-iteration
- } // of i-iteration
+ unsigned int numResults = results.size();
+ // copy results out
+ aResults.resize(numResults);
+ for (unsigned int r=0; r<numResults; ++r) {
+ aResults[r] = results[r].get();
+ }
}
-class LowerLimitOfType
+} // of namespace Octree
+
+//////////////////////////////////////////////////////////////////////////////
+
+static void
+addToIndices(FGPositioned* aPos)
{
-public:
- bool operator()(const FGPositioned* a, const FGPositioned::Type b) const
- {
- return a->type() < b;
+ assert(aPos);
+ if (!aPos->ident().empty()) {
+ std::string u(boost::to_upper_copy(aPos->ident()));
+
+ global_identIndex.insert(global_identIndex.begin(),
+ std::make_pair(u, aPos));
}
- bool operator()(const FGPositioned::Type a, const FGPositioned* b) const
- {
- return a < b->type();
+ if (!aPos->name().empty()) {
+ std::string u(boost::to_upper_copy(aPos->name()));
+
+ global_nameIndex.insert(global_nameIndex.begin(),
+ std::make_pair(u, aPos));
}
-};
+
+ if (!Octree::global_spatialOctree) {
+ double RADIUS_EARTH_M = 7000 * 1000.0; // 7000km is plenty
+ SGVec3d earthExtent(RADIUS_EARTH_M, RADIUS_EARTH_M, RADIUS_EARTH_M);
+ Octree::global_spatialOctree = new Octree::Branch(SGBox<double>(-earthExtent, earthExtent));
+ }
+ Octree::global_spatialOctree->insert(aPos);
+}
static void
-spatialFindTyped(const SGGeod& aPos, double aRange, FGPositioned::Type aLower, FGPositioned::Type aUpper, FGPositioned::List& aResult)
+removeFromIndices(FGPositioned* aPos)
{
- SGBucket buck(aPos);
- double lat = aPos.getLatitudeDeg(),
- lon = aPos.getLongitudeDeg();
+ assert(aPos);
- int bx = (int)( aRange*SG_NM_TO_METER / buck.get_width_m() / 2);
- int by = (int)( aRange*SG_NM_TO_METER / buck.get_height_m() / 2 );
-
- // loop over bucket range
- for ( int i=-bx; i<=bx; i++) {
- for ( int j=-by; j<=by; j++) {
- buck = sgBucketOffset(lon, lat, i, j);
-
- SpatialPositionedIndex::const_iterator it;
- it = global_spatialIndex.find(buck.gen_index());
- if (it == global_spatialIndex.end()) {
- continue;
+ if (!aPos->ident().empty()) {
+ std::string u(boost::to_upper_copy(aPos->ident()));
+ NamedPositionedIndex::iterator it = global_identIndex.find(u);
+ while (it != global_identIndex.end() && (it->first == u)) {
+ if (it->second == aPos) {
+ global_identIndex.erase(it);
+ break;
}
- BucketEntry::const_iterator l = std::lower_bound(it->second.begin(), it->second.end(), aLower, LowerLimitOfType());
- BucketEntry::const_iterator u = std::upper_bound(l, it->second.end(), aUpper, LowerLimitOfType());
-
- for ( ; l != u; ++l) {
- aResult.push_back(*l);
+ ++it;
+ } // of multimap walk
+ }
+
+ if (!aPos->name().empty()) {
+ std::string u(boost::to_upper_copy(aPos->name()));
+ NamedPositionedIndex::iterator it = global_nameIndex.find(u);
+ while (it != global_nameIndex.end() && (it->first == u)) {
+ if (it->second == aPos) {
+ global_nameIndex.erase(it);
+ break;
}
- } // of j-iteration
- } // of i-iteration
+ ++it;
+ } // of multimap walk
+ }
}
-/**
- */
-class RangePredictate
+//////////////////////////////////////////////////////////////////////////////
+
+class OrderByName
{
public:
- RangePredictate(const SGGeod& aOrigin, double aRange) :
- mOrigin(aOrigin),
- mRange(aRange)
- { ; }
-
- bool operator()(const FGPositionedRef& aPos)
+ bool operator()(FGPositioned* a, FGPositioned* b) const
{
- double d, az1, az2;
- SGGeodesy::inverse(aPos->geod(), mOrigin, az1, az2, d);
- return (d > mRange);
+ return a->name() < b->name();
}
-
-private:
- SGGeod mOrigin;
- double mRange;
};
-static void
-filterListByRange(const SGGeod& aPos, double aRange, FGPositioned::List& aResult)
+void findInIndex(NamedPositionedIndex& aIndex, const std::string& aFind, std::vector<FGPositioned*>& aResult)
{
- RangePredictate pred(aPos, aRange * SG_NM_TO_METER);
- FGPositioned::List::iterator newEnd;
- newEnd = std::remove_if(aResult.begin(), aResult.end(), pred);
- aResult.erase(newEnd, aResult.end());
+ NamedPositionedIndex::const_iterator it = aIndex.begin();
+ NamedPositionedIndex::const_iterator end = aIndex.end();
+
+ bool haveFilter = !aFind.empty();
+
+ for (; it != end; ++it) {
+ FGPositioned::Type ty = it->second->type();
+ if ((ty < FGPositioned::AIRPORT) || (ty > FGPositioned::SEAPORT)) {
+ continue;
+ }
+
+ if (haveFilter && it->first.find(aFind) == std::string::npos) {
+ continue;
+ }
+
+ aResult.push_back(it->second);
+ } // of index iteration
}
-class DistanceOrdering
+/**
+ * A special purpose helper (imported by FGAirport::searchNamesAndIdents) to
+ * implement the AirportList dialog. It's unfortunate that it needs to reside
+ * here, but for now it's least ugly solution.
+ */
+char** searchAirportNamesAndIdents(const std::string& aFilter)
{
-public:
- DistanceOrdering(const SGGeod& aPos) :
- mPos(aPos)
- { }
+// note this is a vector of raw pointers, not smart pointers, because it
+// may get very large and smart-pointer-atomicity-locking then becomes a
+// bottleneck for this case.
+ std::vector<FGPositioned*> matches;
+ if (!aFilter.empty()) {
+ std::string filter = boost::to_upper_copy(aFilter);
+ findInIndex(global_identIndex, filter, matches);
+ findInIndex(global_nameIndex, filter, matches);
+ } else {
+
+ findInIndex(global_identIndex, std::string(), matches);
+ }
- bool operator()(const FGPositionedRef& a, const FGPositionedRef& b) const
+// sort alphabetically on name
+ std::sort(matches.begin(), matches.end(), OrderByName());
+
+// convert results to format comptible with puaList
+ unsigned int numMatches = matches.size();
+ char** result = new char*[numMatches + 1];
+ result[numMatches] = NULL; // end-of-list marker
+
+ // nasty code to avoid excessive string copying and allocations.
+ // We format results as follows (note whitespace!):
+ // ' name-of-airport-chars (ident)'
+ // so the total length is:
+ // 1 + strlen(name) + 4 + strlen(icao) + 1 + 1 (for the null)
+ // which gives a grand total of 7 + name-length + icao-length.
+ // note the ident can be three letters (non-ICAO local strip), four
+ // (default ICAO) or more (extended format ICAO)
+ for (unsigned int i=0; i<numMatches; ++i) {
+ int nameLength = matches[i]->name().size();
+ int icaoLength = matches[i]->ident().size();
+ char* entry = new char[7 + nameLength + icaoLength];
+ char* dst = entry;
+ *dst++ = ' ';
+ memcpy(dst, matches[i]->name().c_str(), nameLength);
+ dst += nameLength;
+ *dst++ = ' ';
+ *dst++ = ' ';
+ *dst++ = ' ';
+ *dst++ = '(';
+ memcpy(dst, matches[i]->ident().c_str(), icaoLength);
+ dst += icaoLength;
+ *dst++ = ')';
+ *dst++ = 0;
+ result[i] = entry;
+ }
+
+ return result;
+}
+
+static void validateSGGeod(const SGGeod& geod)
+{
+ if (osg::isNaN(geod.getLatitudeDeg()) ||
+ osg::isNaN(geod.getLongitudeDeg()))
{
- double dA, dB, az1, az2;
- SGGeodesy::inverse(mPos, a->geod(), az1, az2, dA);
- SGGeodesy::inverse(mPos, b->geod(), az1, az2, dB);
- return dA < dB;
+ throw sg_range_exception("position is invalid, NaNs");
}
+}
-private:
- SGGeod mPos;
-};
+///////////////////////////////////////////////////////////////////////////////
-static void
-sortByDistance(const SGGeod& aPos, FGPositioned::List& aResult)
+bool
+FGPositioned::Filter::hasTypeRange() const
{
- std::sort(aResult.begin(), aResult.end(), DistanceOrdering(aPos));
+ assert(minType() <= maxType());
+ return (minType() != INVALID) && (maxType() != INVALID);
}
-static FGPositionedRef
-namedFindClosestTyped(const std::string& aIdent, const SGGeod& aOrigin,
- FGPositioned::Type aLower, FGPositioned::Type aUpper)
+bool
+FGPositioned::Filter::passType(Type aTy) const
{
- NamedIndexRange range = global_namedIndex.equal_range(aIdent);
- if (range.first == range.second) {
- return NULL;
+ assert(hasTypeRange());
+ return (minType() <= aTy) && (maxType() >= aTy);
+}
+
+static FGPositioned::List
+findAll(const NamedPositionedIndex& aIndex,
+ const std::string& aName,
+ FGPositioned::Filter* aFilter,
+ bool aExact)
+{
+ FGPositioned::List result;
+ if (aName.empty()) {
+ return result;
}
-// common case, only one result. looks a bit ugly because these are
-// sequential iterators, not random-access ones
- NamedPositionedIndex::const_iterator check = range.first;
- if (++check == range.second) {
- // excellent, only one match in the range - all we care about is the type
- FGPositioned::Type ty = range.first->second->type();
- if ((ty < aLower) || (ty > aUpper)) {
- return NULL; // type check failed
- }
-
- return range.first->second;
- } // of short-circuit logic for single-element range
+ std::string name = boost::to_upper_copy(aName);
+ NamedPositionedIndex::const_iterator upperBound;
-// multiple matches, we need to actually check the distance to each one
- double minDist = HUGE_VAL;
- FGPositionedRef result;
- NamedPositionedIndex::const_iterator it = range.first;
-
- for (; it != range.second; ++it) {
- // filter by type
- FGPositioned::Type ty = it->second->type();
- if ((ty < aLower) || (ty > aUpper)) {
- continue;
- }
-
- // find distance
- double d, az1, az2;
- SGGeodesy::inverse(aOrigin, it->second->geod(), az2, az2, d);
- if (d < minDist) {
- minDist = d;
- result = it->second;
- }
+ if (aExact) {
+ upperBound = aIndex.upper_bound(name);
+ } else {
+ std::string upperBoundId = name;
+ upperBoundId[upperBoundId.size()-1]++;
+ upperBound = aIndex.lower_bound(upperBoundId);
}
- return result;
-}
-
-static FGPositioned::List
-spatialGetClosest(const SGGeod& aPos, unsigned int aN, double aCutoffNm, const FGPositioned::Filter& aFilter)
-{
- FGPositioned::List result;
- int radius = 1; // start at 1, radius 0 is handled explicitly
- SGBucket buck;
- double lat = aPos.getLatitudeDeg(),
- lon = aPos.getLongitudeDeg();
- // final cutoff is in metres, and scaled to account for testing the corners
- // of the 'box' instead of the centre of each edge
- double cutoffM = aCutoffNm * SG_NM_TO_METER * 1.5;
+ NamedPositionedIndex::const_iterator it = aIndex.lower_bound(name);
- // base case, simplifes loop to do it seperately here
- spatialFilterInBucket(sgBucketOffset(lon, lat, 0, 0), aFilter, result);
-
- for (;result.size() < aN; ++radius) {
- // cutoff check
- double az1, az2, d1, d2;
- SGGeodesy::inverse(aPos, sgBucketOffset(lon, lat, -radius, -radius).get_center(), az1, az2, d1);
- SGGeodesy::inverse(aPos, sgBucketOffset(lon, lat, radius, radius).get_center(), az1, az2, d2);
+ for (; it != upperBound; ++it) {
+ FGPositionedRef candidate = it->second;
+ if (aFilter) {
+ if (aFilter->hasTypeRange() && !aFilter->passType(candidate->type())) {
+ continue;
+ }
- if ((d1 > cutoffM) && (d2 > cutoffM)) {
- //std::cerr << "spatialGetClosest terminating due to range cutoff" << std::endl;
- break;
+ if (!aFilter->pass(candidate)) {
+ continue;
+ }
}
- FGPositioned::List hits;
- for ( int i=-radius; i<=radius; i++) {
- spatialFilterInBucket(sgBucketOffset(lon, lat, i, -radius), aFilter, hits);
- spatialFilterInBucket(sgBucketOffset(lon, lat, -radius, i), aFilter, hits);
- spatialFilterInBucket(sgBucketOffset(lon, lat, i, radius), aFilter, hits);
- spatialFilterInBucket(sgBucketOffset(lon, lat, radius, i), aFilter, hits);
- }
-
- result.insert(result.end(), hits.begin(), hits.end()); // append
- } // of outer loop
-
- if (result.size() > aN) {
- result.resize(aN); // truncate at requested number of matches
+ result.push_back(candidate);
}
- sortByDistance(aPos, result);
return result;
}
///////////////////////////////////////////////////////////////////////////////
-FGPositioned::FGPositioned() :
- mType(INVALID)
-{
-}
-
-FGPositioned::FGPositioned(Type ty, const std::string& aIdent, double aLat, double aLon, double aElev) :
+FGPositioned::FGPositioned(Type ty, const std::string& aIdent, const SGGeod& aPos) :
+ mPosition(aPos),
mType(ty),
- mPosition(SGGeod::fromDegFt(aLon, aLat, aElev)),
mIdent(aIdent)
-{
- addToIndices(this);
- SGReferenced::get(this); // hold an owning ref, for the moment
+{
}
-FGPositioned::FGPositioned(Type ty, const std::string& aIdent, const SGGeod& aPos) :
- mType(ty),
- mPosition(aPos),
- mIdent(aIdent)
+void FGPositioned::init(bool aIndexed)
{
- addToIndices(this);
SGReferenced::get(this); // hold an owning ref, for the moment
+ mCart = SGVec3d::fromGeod(mPosition);
+
+ if (aIndexed) {
+ assert(mType != TAXIWAY && mType != PAVEMENT);
+ addToIndices(this);
+ }
}
FGPositioned::~FGPositioned()
{
+ //std::cout << "destroying:" << mIdent << "/" << nameForType(mType) << std::endl;
removeFromIndices(this);
}
-SGBucket
-FGPositioned::bucket() const
+FGPositioned*
+FGPositioned::createUserWaypoint(const std::string& aIdent, const SGGeod& aPos)
+{
+ FGPositioned* wpt = new FGPositioned(WAYPOINT, aIdent, aPos);
+ wpt->init(true);
+ return wpt;
+}
+
+const SGVec3d&
+FGPositioned::cart() const
{
- return SGBucket(mPosition);
+ return mCart;
+}
+
+FGPositioned::Type FGPositioned::typeFromName(const std::string& aName)
+{
+ if (aName.empty() || (aName == "")) {
+ return INVALID;
+ }
+
+ typedef struct {
+ const char* _name;
+ Type _ty;
+ } NameTypeEntry;
+
+ const NameTypeEntry names[] = {
+ {"airport", AIRPORT},
+ {"vor", VOR},
+ {"ndb", NDB},
+ {"wpt", WAYPOINT},
+ {"fix", FIX},
+ {"tacan", TACAN},
+ {"dme", DME},
+ // aliases
+ {"waypoint", WAYPOINT},
+ {"apt", AIRPORT},
+ {"arpt", AIRPORT},
+ {"any", INVALID},
+ {"all", INVALID},
+
+ {NULL, INVALID}
+ };
+
+ std::string lowerName(boost::to_lower_copy(aName));
+
+ for (const NameTypeEntry* n = names; (n->_name != NULL); ++n) {
+ if (::strcmp(n->_name, lowerName.c_str()) == 0) {
+ return n->_ty;
+ }
+ }
+
+ SG_LOG(SG_GENERAL, SG_WARN, "FGPositioned::typeFromName: couldn't match:" << aName);
+ return INVALID;
}
const char* FGPositioned::nameForType(Type aTy)
{
switch (aTy) {
+ case RUNWAY: return "runway";
+ case TAXIWAY: return "taxiway";
+ case PAVEMENT: return "pavement";
+ case PARK_STAND: return "parking stand";
case FIX: return "fix";
case VOR: return "VOR";
case NDB: return "NDB";
+ case ILS: return "ILS";
+ case LOC: return "localiser";
+ case GS: return "glideslope";
case OM: return "outer-marker";
case MM: return "middle-marker";
case IM: return "inner-marker";
case HELIPORT: return "heliport";
case SEAPORT: return "seaport";
case WAYPOINT: return "waypoint";
+ case DME: return "dme";
+ case TACAN: return "tacan";
default:
return "unknown";
}
// search / query functions
FGPositionedRef
-FGPositioned::findClosestWithIdent(const std::string& aIdent, double aLat, double aLon)
+FGPositioned::findClosestWithIdent(const std::string& aIdent, const SGGeod& aPos, Filter* aFilter)
{
- return findClosestWithIdent(aIdent, SGGeod::fromDeg(aLon, aLat));
-}
+ validateSGGeod(aPos);
-FGPositionedRef
-FGPositioned::findClosestWithIdent(const std::string& aIdent, const SGGeod& aPos)
-{
- return namedFindClosestTyped(aIdent, aPos, INVALID, LAST_TYPE);
+ FGPositioned::List r(findAll(global_identIndex, aIdent, aFilter, true));
+ if (r.empty()) {
+ return FGPositionedRef();
+ }
+
+ sortByRange(r, aPos);
+ return r.front();
}
FGPositioned::List
-FGPositioned::findWithinRangeByType(const SGGeod& aPos, double aRangeNm, Type aTy)
+FGPositioned::findWithinRange(const SGGeod& aPos, double aRangeNm, Filter* aFilter)
{
+ validateSGGeod(aPos);
+
List result;
- spatialFindTyped(aPos, aRangeNm, aTy, aTy, result);
- filterListByRange(aPos, aRangeNm, result);
+ Octree::findAllWithinRange(SGVec3d::fromGeod(aPos),
+ aRangeNm * SG_NM_TO_METER, aFilter, result);
return result;
}
FGPositioned::List
-FGPositioned::findWithinRange(const SGGeod& aPos, double aRangeNm, const Filter& aFilter)
+FGPositioned::findAllWithIdent(const std::string& aIdent, Filter* aFilter, bool aExact)
{
- List result;
- spatialFind(aPos, aRangeNm, aFilter, result);
- filterListByRange(aPos, aRangeNm, result);
- return result;
+ return findAll(global_identIndex, aIdent, aFilter, aExact);
}
FGPositioned::List
-FGPositioned::findAllWithIdent(const std::string& aIdent)
+FGPositioned::findAllWithName(const std::string& aName, Filter* aFilter, bool aExact)
{
- List result;
- NamedIndexRange range = global_namedIndex.equal_range(aIdent);
- for (; range.first != range.second; ++range.first) {
- result.push_back(range.first->second);
- }
+ return findAll(global_nameIndex, aName, aFilter, aExact);
+}
+
+FGPositionedRef
+FGPositioned::findClosest(const SGGeod& aPos, double aCutoffNm, Filter* aFilter)
+{
+ validateSGGeod(aPos);
- return result;
+ List l(findClosestN(aPos, 1, aCutoffNm, aFilter));
+ if (l.empty()) {
+ return NULL;
+ }
+
+ assert(l.size() == 1);
+ return l.front();
}
FGPositioned::List
-FGPositioned::findClosestN(const SGGeod& aPos, unsigned int aN, double aCutoffNm, const Filter& aFilter)
+FGPositioned::findClosestN(const SGGeod& aPos, unsigned int aN, double aCutoffNm, Filter* aFilter)
{
- return spatialGetClosest(aPos, aN, aCutoffNm, aFilter);
+ validateSGGeod(aPos);
+
+ List result;
+ Octree::findNearestN(SGVec3d::fromGeod(aPos), aN, aCutoffNm * SG_NM_TO_METER, aFilter, result);
+ return result;
}
+FGPositionedRef
+FGPositioned::findNextWithPartialId(FGPositionedRef aCur, const std::string& aId, Filter* aFilter)
+{
+ if (aId.empty()) {
+ return NULL;
+ }
+
+ std::string id(boost::to_upper_copy(aId));
+
+ // It is essential to bound our search, to avoid iterating all the way to the end of the database.
+ // Do this by generating a second ID with the final character incremented by 1.
+ // e.g., if the partial ID is "KI", we wish to search "KIxxx" but not "KJ".
+ std::string upperBoundId = id;
+ upperBoundId[upperBoundId.size()-1]++;
+ NamedPositionedIndex::const_iterator upperBound = global_identIndex.lower_bound(upperBoundId);
+
+ NamedIndexRange range = global_identIndex.equal_range(id);
+ while (range.first != upperBound) {
+ for (; range.first != range.second; ++range.first) {
+ FGPositionedRef candidate = range.first->second;
+ if (aCur == candidate) {
+ aCur = NULL; // found our start point, next match will pass
+ continue;
+ }
+
+ if (aFilter) {
+ if (aFilter->hasTypeRange() && !aFilter->passType(candidate->type())) {
+ continue;
+ }
+
+ if (!aFilter->pass(candidate)) {
+ continue;
+ }
+ }
+
+ if (!aCur) {
+ return candidate;
+ }
+ }
+
+ // Unable to match the filter with this range - try the next range.
+ range = global_identIndex.equal_range(range.second->first);
+ }
+
+ return NULL; // Reached the end of the valid sequence with no match.
+}
+
+void
+FGPositioned::sortByRange(List& aResult, const SGGeod& aPos)
+{
+ validateSGGeod(aPos);
+
+ SGVec3d cartPos(SGVec3d::fromGeod(aPos));
+// computer ordering values
+ Octree::FindNearestResults r;
+ List::iterator it = aResult.begin(), lend = aResult.end();
+ for (; it != lend; ++it) {
+ double d2 = distSqr((*it)->cart(), cartPos);
+ r.push_back(Octree::OrderedPositioned(*it, d2));
+ }
+
+// sort
+ std::sort(r.begin(), r.end());
+
+// convert to a plain list
+ unsigned int count = aResult.size();
+ for (unsigned int i=0; i<count; ++i) {
+ aResult[i] = r[i].get();
+ }
+}