#include "native.hxx"
+#include <FDM/flight.hxx>
FGNative::FGNative() {
}
return true;
}
+/**
+ * The design of FGNative requires direct, memcpy access to FGInterface,
+ * unfortunately. Since this is the only remaining place that does, the
+ * extern lives here, rather than a header file.
+ *
+ */
+extern FGInterface* evil_global_fdm_state;
// process work for this port
bool FGNative::process() {
SGIOChannel *io = get_io_channel();
- int length = sizeof(*cur_fdm_state);
+ int length = sizeof(FGInterface);
if ( get_direction() == SG_IO_OUT ) {
- // cout << "size of cur_fdm_state = " << length << endl;
- buf = *cur_fdm_state;
+ buf = *evil_global_fdm_state;
if ( ! io->write( (char *)(& buf), length ) ) {
SG_LOG( SG_IO, SG_ALERT, "Error writing data." );
return false;
if ( io->get_type() == sgFileType ) {
if ( io->read( (char *)(& buf), length ) == length ) {
SG_LOG( SG_IO, SG_DEBUG, "Success reading data." );
- *cur_fdm_state = buf;
+ *evil_global_fdm_state = buf;
}
} else {
while ( io->read( (char *)(& buf), length ) == length ) {
SG_LOG( SG_IO, SG_DEBUG, "Success reading data." );
- *cur_fdm_state = buf;
+ *evil_global_fdm_state = buf;
}
}
}