// I am not aware of any platforms that don't use 4 bytes for float
// and 8 bytes for double.
-const uint32_t FG_NET_FDM_VERSION = 22;
+const uint32_t FG_NET_FDM_VERSION = 24;
// Define a structure containing the top level flight dynamics model
};
uint32_t version; // increment when data values change
+ uint32_t padding; // padding
// Positions
double longitude; // geodetic (radians)
uint32_t eng_state[FG_MAX_ENGINES];// Engine state (off, cranking, running)
float rpm[FG_MAX_ENGINES]; // Engine RPM rev/min
float fuel_flow[FG_MAX_ENGINES]; // Fuel flow gallons/hr
+ float fuel_px[FG_MAX_ENGINES]; // Fuel pressure psi
float egt[FG_MAX_ENGINES]; // Exhuast gas temp deg F
float cht[FG_MAX_ENGINES]; // Cylinder head temp deg F
float mp_osi[FG_MAX_ENGINES]; // Manifold pressure