static string
getValueTypeString( const SGPropertyNode *node )
{
+ using namespace simgear;
+
string result;
if ( node == NULL )
return "unknown";
}
- SGPropertyNode::Type type = node->getType();
- if ( type == SGPropertyNode::UNSPECIFIED ) {
+ props::Type type = node->getType();
+ if ( type == props::UNSPECIFIED ) {
result = "unspecified";
- } else if ( type == SGPropertyNode::NONE ) {
+ } else if ( type == props::NONE ) {
result = "none";
- } else if ( type == SGPropertyNode::BOOL ) {
+ } else if ( type == props::BOOL ) {
result = "bool";
- } else if ( type == SGPropertyNode::INT ) {
+ } else if ( type == props::INT ) {
result = "int";
- } else if ( type == SGPropertyNode::LONG ) {
+ } else if ( type == props::LONG ) {
result = "long";
- } else if ( type == SGPropertyNode::FLOAT ) {
+ } else if ( type == props::FLOAT ) {
result = "float";
- } else if ( type == SGPropertyNode::DOUBLE ) {
+ } else if ( type == props::DOUBLE ) {
result = "double";
- } else if ( type == SGPropertyNode::STRING ) {
+ } else if ( type == props::STRING ) {
result = "string";
}