# include <config.h>
#endif
-#include <Include/compiler.h>
+#include <simgear/compiler.h>
#ifdef FG_MATH_EXCEPTION_CLASH
# include <math.h>
#endif
#include <GL/glut.h>
-#include <XGL/xgl.h>
+#include <simgear/xgl/xgl.h>
#include STL_STRING
-#include <Debug/logstream.hxx>
-#include <Misc/fgpath.hxx>
-#include <Misc/fgstream.hxx>
+#include <simgear/debug/logstream.hxx>
+#include <simgear/misc/fgpath.hxx>
+#include <simgear/misc/fgstream.hxx>
#include "material.hxx"
#include "texload.h"