private:
// associative array of materials
- typedef map < string, FGNewMat, less<string> > material_map;
+ typedef map < string, FGNewMat *, less<string> > material_map;
typedef material_map::iterator material_map_iterator;
typedef material_map::const_iterator const_material_map_iterator;
FGNewMat *find( const string& material );
void set_step (int step);
+ int get_step ();
- // Load one pending "deferred" texture. Return true if a texture
- // loaded successfully, false if no pending, or error.
+ /**
+ * Load the next deferred texture, if there is any.
+ */
void load_next_deferred();
material_map_iterator begin() { return matlib.begin(); }