#ifndef _SSG_ENTITY_ARRAY_HXX
#define _SSG_ENTITY_ARRAY_HXX
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
#include <plib/ssg.h>
virtual void hot ( sgVec3 s, sgMat4 m, int test_needed ) ;
virtual void los ( sgVec3 s, sgMat4 m, int test_needed ) ;
virtual void print ( FILE *fd = stderr, char *indent = "", int how_much = 2 ) ;
+#ifdef HAVE_PLIB_PSL
virtual void getStats ( int *num_branches, int *num_leaves, int *num_tris, int *num_vertices ) ;
+#endif
virtual int load ( FILE *fd ) ;
virtual int save ( FILE *fd ) ;
virtual void recalcBSphere () ;