}
// Brake controls
- for ( i = 0; i < ctrls1.num_wheels; ++i ) {
- result.ctrls.brake[i]
- = weight( ctrls1.brake[i], ctrls2.brake[i], ratio );
- }
+ result.ctrls.brake_left
+ = weight( ctrls1.brake_left, ctrls2.brake_right, ratio );
+ result.ctrls.brake_right
+ = weight( ctrls1.brake_right, ctrls2.brake_right, ratio );
+ result.ctrls.brake_parking
+ = weight( ctrls1.brake_parking, ctrls2.brake_parking, ratio );
// Landing Gear
result.ctrls.gear_handle = ctrls1.gear_handle;