//
// Written by Curtis Olson, started Juley 2003.
//
-// Copyright (C) 2003 Curtis L. Olson - curt@flightgear.org
+// Copyright (C) 2003 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
*/
void FGReplay::update( double dt ) {
- static SGPropertyNode *replay_master = fgGetNode( "/sim/freeze/replay" );
+ static SGPropertyNode *replay_master
+ = fgGetNode( "/sim/freeze/replay", true );
if ( replay_master->getBoolValue() ) {
// don't record the replay session
result.fdm.rpm[i] = weight( fdm1.rpm[i], fdm2.rpm[i], ratio );
result.fdm.fuel_flow[i]
= weight( fdm1.fuel_flow[i], fdm2.fuel_flow[i], ratio );
- result.fdm.EGT[i] = weight( fdm1.EGT[i], fdm2.EGT[i], ratio );
+ result.fdm.egt[i] = weight( fdm1.egt[i], fdm2.egt[i], ratio );
+ result.fdm.mp_osi[i] = weight( fdm1.mp_osi[i], fdm2.mp_osi[i], ratio );
result.fdm.oil_temp[i]
= weight( fdm1.oil_temp[i], fdm2.oil_temp[i], ratio );
result.fdm.oil_px[i] = weight( fdm1.oil_px[i], fdm2.oil_px[i], ratio );
// Control surface positions (normalized values)
result.fdm.elevator = weight( fdm1.elevator, fdm2.elevator, ratio );
- result.fdm.flaps = weight( fdm1.flaps, fdm2.flaps, ratio );
+ result.fdm.left_flap = weight( fdm1.left_flap, fdm2.left_flap, ratio );
+ result.fdm.right_flap = weight( fdm1.right_flap, fdm2.right_flap, ratio );
result.fdm.left_aileron
= weight( fdm1.left_aileron, fdm2.left_aileron, ratio );
result.fdm.right_aileron
= weight( ctrls1.elevator_trim, ctrls2.elevator_trim, ratio );
result.ctrls.rudder = weight( ctrls1.rudder, ctrls2.rudder, ratio );
result.ctrls.flaps = weight( ctrls1.flaps, ctrls2.flaps, ratio );
- result.ctrls.flaps_power
- = weight( ctrls1.flaps_power, ctrls2.flaps_power, ratio );
+ result.ctrls.flaps_power = ctrls1.flaps_power;
+ result.ctrls.flap_motor_ok = ctrls1.flap_motor_ok;
// Engine controls
for ( i = 0; i < ctrls1.num_engines; ++i ) {
+ result.ctrls.master_bat[i] = ctrls1.master_bat[i];
+ result.ctrls.master_alt[i] = ctrls1.master_alt[i];
result.ctrls.magnetos[i] = ctrls1.magnetos[i];
result.ctrls.starter_power[i] = ctrls1.starter_power[i];
result.ctrls.throttle[i]
}
// Brake controls
- for ( i = 0; i < ctrls1.num_wheels; ++i ) {
- result.ctrls.brake[i]
- = weight( ctrls1.brake[i], ctrls2.brake[i], ratio );
- }
+ result.ctrls.brake_left
+ = weight( ctrls1.brake_left, ctrls2.brake_right, ratio );
+ result.ctrls.brake_right
+ = weight( ctrls1.brake_right, ctrls2.brake_right, ratio );
+ result.ctrls.brake_parking
+ = weight( ctrls1.brake_parking, ctrls2.brake_parking, ratio );
// Landing Gear
result.ctrls.gear_handle = ctrls1.gear_handle;
// Switches
- result.ctrls.master_bat = ctrls1.master_bat;
- result.ctrls.master_alt = ctrls1.master_alt;
result.ctrls.turbulence_norm = ctrls1.turbulence_norm;
// wind and turbulance