= weight( ctrls1.elevator_trim, ctrls2.elevator_trim, ratio );
result.ctrls.rudder = weight( ctrls1.rudder, ctrls2.rudder, ratio );
result.ctrls.flaps = weight( ctrls1.flaps, ctrls2.flaps, ratio );
- result.ctrls.flaps_power
- = weight( ctrls1.flaps_power, ctrls2.flaps_power, ratio );
+ result.ctrls.flaps_power = ctrls1.flaps_power;
+ result.ctrls.flap_motor_ok = ctrls1.flap_motor_ok;
// Engine controls
for ( i = 0; i < ctrls1.num_engines; ++i ) {
result.ctrls.fuel_pump_power[i] = ctrls1.fuel_pump_power[i];
result.ctrls.prop_advance[i]
= weight( ctrls1.prop_advance[i], ctrls2.prop_advance[i], ratio );
+ result.ctrls.engine_ok[i] = ctrls1.engine_ok[i];
+ result.ctrls.mag_left_ok[i] = ctrls1.mag_left_ok[i];
+ result.ctrls.mag_right_ok[i] = ctrls1.mag_right_ok[i];
+ result.ctrls.spark_plugs_ok[i] = ctrls1.spark_plugs_ok[i];
+ result.ctrls.oil_press_status[i] = ctrls1.oil_press_status[i];
+ result.ctrls.fuel_pump_ok[i] = ctrls1.fuel_pump_ok[i];
}
// Fuel management
/**
* interpolate a specific time from a specific list
*/
-static void interpolate( double time, replay_list_type list ) {
+static void interpolate( double time, const replay_list_type &list ) {
// sanity checking
if ( list.size() == 0 ) {
// handle empty list