noinst_LIBRARIES = libScenery.a
libScenery_a_SOURCES = \
+ FGTileLoader.cxx FGTileLoader.hxx \
hitlist.cxx hitlist.hxx \
newcache.cxx newcache.hxx \
scenery.cxx scenery.hxx \
tileentry.cxx tileentry.hxx \
tilemgr.cxx tilemgr.hxx
-INCLUDES += -I$(top_srcdir) -I$(top_srcdir)/src
+INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src