libScenery_a_SOURCES = \
FGTileLoader.cxx FGTileLoader.hxx \
- hitlist.cxx hitlist.hxx \
newcache.cxx newcache.hxx \
+ redout.cxx redout.hxx \
scenery.cxx scenery.hxx \
tileentry.cxx tileentry.hxx \
tilemgr.cxx tilemgr.hxx
-if OLD_AUTOMAKE
-INCLUDES += -I$(top_srcdir) -I$(top_srcdir)/src
-else
INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src
-endif