for ( ; current != end; ++current ) {
long index = current->first;
FGTileEntry *e = current->second;
- if ( e->is_loaded() && (e->get_pending_models() == 0) ) {
+ // if ( e->is_loaded() && (e->get_pending_models() == 0) ) {
+ if ( e->is_loaded() ) {
timestamp = e->get_timestamp();
if ( timestamp < min_time ) {