# include <config.h>
#endif
-#ifdef HAVE_WINDOWS_H
-# include <windows.h>
-#endif
-
-#include <GL/glut.h>
-#include <GL/gl.h>
-
#include <stdio.h>
#include <string.h>
#include <simgear/debug/logstream.hxx>
+#include <simgear/scene/tgdb/userdata.hxx>
#include <Main/fg_props.hxx>
#include "scenery.hxx"
-// Shared structure to hold current scenery parameters
-FGScenery scenery;
-
-
// Scenery Management system
FGScenery::FGScenery() {
SG_LOG( SG_TERRAIN, SG_INFO, "Initializing scenery subsystem" );
cur_elev = -9999;
}
+
// Initialize the Scenery Management system
FGScenery::~FGScenery() {
}
+
void FGScenery::init() {
+ // Scene graph root
+ scene_graph = new ssgRoot;
+ scene_graph->setName( "Scene" );
+
+ // Terrain branch
+ terrain_branch = new ssgBranch;
+ terrain_branch->setName( "Terrain" );
+ scene_graph->addKid( terrain_branch );
+
+ models_branch = new ssgBranch;
+ models_branch->setName( "Models" );
+ scene_graph->addKid( models_branch );
+
+ aircraft_branch = new ssgBranch;
+ aircraft_branch->setName( "Aircraft" );
+ scene_graph->addKid( aircraft_branch );
+
+ // Lighting
+ gnd_lights_root = new ssgRoot;
+ gnd_lights_root->setName( "Ground Lighting Root" );
+
+ rwy_lights_root = new ssgRoot;
+ rwy_lights_root->setName( "Runway Lighting Root" );
+
+ taxi_lights_root = new ssgRoot;
+ taxi_lights_root->setName( "Taxi Lighting Root" );
+
+ // Initials values needed by the draw-time object loader
+ sgUserDataInit( globals->get_model_lib(), globals->get_fg_root(),
+ globals->get_props(), globals->get_sim_time_sec() );
}
+
void FGScenery::update(double dt) {
}
+
void FGScenery::bind() {
fgTie("/environment/ground-elevation-m", this,
&FGScenery::get_cur_elev, &FGScenery::set_cur_elev);
}
+
void FGScenery::unbind() {
fgUntie("/environment/ground-elevation-m");
}