ssgRoot *scene_graph;
ssgBranch *terrain_branch;
ssgRoot *gnd_lights_root;
+ ssgRoot *vasi_lights_root;
ssgRoot *rwy_lights_root;
ssgRoot *taxi_lights_root;
ssgBranch *models_branch;
gnd_lights_root = r;
}
+ inline ssgRoot *get_vasi_lights_root () const {
+ return vasi_lights_root;
+ }
+ inline void set_vasi_lights_root (ssgRoot *r) {
+ vasi_lights_root = r;
+ }
+
inline ssgRoot *get_rwy_lights_root () const {
return rwy_lights_root;
}