#include <simgear/bucket/newbucket.hxx>
#include <simgear/math/point3d.hxx>
+#include <simgear/misc/sg_path.hxx>
#if defined( sgi )
#include <strings.h>
// Destructor
~FGTileEntry();
+#ifdef WISH_PLIB_WAS_THREADED // but it isn't
// Schedule tile to be freed/removed
void sched_removal();
+#endif
// Clean up the memory used by this tile and delete the arrays
// used by ssg as well as the whole ssg branch