]> git.mxchange.org Git - flightgear.git/blobdiff - src/Scenery/tileentry.hxx
Don't restore initial screen geometry because there is nothing in fg_os* to resize...
[flightgear.git] / src / Scenery / tileentry.hxx
index 90471243beff45d5c245f27974e493538ed66216..fee04866c4758a978c4a21f18edc458c337661f3 100644 (file)
@@ -16,7 +16,7 @@
 //
 // You should have received a copy of the GNU General Public License
 // along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 //
 // $Id$
 
@@ -25,9 +25,9 @@
 #define _TILEENTRY_HXX
 
 
-#ifndef __cplusplus                                                          
+#ifndef __cplusplus
 # error This library requires C++
-#endif                                   
+#endif
 
 #ifdef HAVE_CONFIG_H
 #  include <config.h>
@@ -41,6 +41,8 @@
 #include <simgear/bucket/newbucket.hxx>
 #include <simgear/math/point3d.hxx>
 #include <simgear/misc/sg_path.hxx>
+#include <simgear/scene/model/placementtrans.hxx>
+#include <simgear/structure/ssgSharedPtr.hxx>
 
 #if defined( sgi )
 #include <strings.h>
@@ -58,7 +60,6 @@ typedef point_list::const_iterator const_point_list_iterator;
 class ssgLeaf;
 class ssgBranch;
 class ssgTransform;
-class ssgPlacementTransform;
 class ssgSelector;
 class ssgRangeSelector;
 class ssgVertexArray;
@@ -75,26 +76,29 @@ private:
     string model_path;
     string texture_path;
     FGTileEntry *tile;
-    ssgTransform *obj_trans;
+    ssgSharedPtr<ssgTransform> obj_trans;
     SGBucket bucket;
+    bool cache_obj;
 
 
 public:
 
     inline FGDeferredModel() { }
-    inline FGDeferredModel( const string mp, const string tp, SGBucket b,
-                    FGTileEntry *t, ssgTransform *ot )
+    inline FGDeferredModel( const string& mp, const string& tp, SGBucket b,
+                    FGTileEntry *t, ssgTransform *ot, bool co )
     {
        model_path = mp;
        texture_path = tp;
         bucket = b;
        tile = t;
        obj_trans = ot;
+       cache_obj = co;
     }
     inline ~FGDeferredModel() { }
-    inline string get_model_path() const { return model_path; }
-    inline string get_texture_path() const { return texture_path; }
-    inline SGBucket get_bucket() const { return bucket; }
+    inline const string& get_model_path() const { return model_path; }
+    inline const string& get_texture_path() const { return texture_path; }
+    inline const SGBucket& get_bucket() const { return bucket; }
+    inline const bool get_cache_state() const { return cache_obj; }
     inline FGTileEntry *get_tile() const { return tile; }
     inline ssgTransform *get_obj_trans() const { return obj_trans; }
 };
@@ -128,27 +132,27 @@ private:
     //                 - kidn(fan)
 
     // pointer to ssg transform for this tile
-    ssgPlacementTransform *terra_transform;
-    ssgPlacementTransform *vasi_lights_transform;
-    ssgPlacementTransform *rwy_lights_transform;
-    ssgPlacementTransform *taxi_lights_transform;
-    ssgPlacementTransform *gnd_lights_transform;
+    ssgSharedPtr<ssgPlacementTransform> terra_transform;
+    ssgSharedPtr<ssgPlacementTransform> vasi_lights_transform;
+    ssgSharedPtr<ssgPlacementTransform> rwy_lights_transform;
+    ssgSharedPtr<ssgPlacementTransform> taxi_lights_transform;
+    ssgSharedPtr<ssgPlacementTransform> gnd_lights_transform;
 
     // pointer to ssg range selector for this tile
-    ssgRangeSelector *terra_range;
-    ssgRangeSelector *gnd_lights_range;
+    ssgSharedPtr<ssgRangeSelector> terra_range;
+    ssgSharedPtr<ssgRangeSelector> gnd_lights_range;
 
     // we create several preset brightness and can choose which one we
     // want based on lighting conditions.
-    ssgSelector *gnd_lights_brightness;
+    ssgSharedPtr<ssgSelector> gnd_lights_brightness;
 
     // we need to be able to turn runway lights on or off (doing this
     // via a call back would be nifty, but then the call back needs to
     // know about the higher level application's global state which is
     // a problem if we move the code into simgear.)
-    ssgSelector *vasi_lights_selector;
-    ssgSelector *rwy_lights_selector;
-    ssgSelector *taxi_lights_selector;
+    ssgSharedPtr<ssgSelector> vasi_lights_selector;
+    ssgSharedPtr<ssgSelector> rwy_lights_selector;
+    ssgSharedPtr<ssgSelector> taxi_lights_selector;
 
     /**
      * Indicates this tile has been loaded from a file and connected
@@ -248,7 +252,7 @@ public:
     /**
      * Return the "bucket" for this tile
      */
-    inline SGBucket get_tile_bucket() const { return tile_bucket; }
+    inline const SGBucket& get_tile_bucket() const { return tile_bucket; }
 
     /**
      * Apply ssgLeaf::makeDList to all leaf of a branch
@@ -274,7 +278,7 @@ public:
     /**
      * return the SSG Transform node for the terrain
      */
-    inline ssgPlacementTransform *get_terra_transform() { return terra_transform; }
+    inline ssgPlacementTransform *get_terra_transform() const { return terra_transform; }
 
     inline double get_timestamp() const { return timestamp; }
     inline void set_timestamp( double time_ms ) { timestamp = time_ms; }