]> git.mxchange.org Git - flightgear.git/blobdiff - src/Scenery/tilemgr.cxx
ignore resets for now because every z/Z key press would trigger a call to NOAA. We...
[flightgear.git] / src / Scenery / tilemgr.cxx
index 313c67fabef6d2bb5926794acdd274412a81e2f4..3e9ef993ec3d0f3ce080f651401e8af619fa4163 100644 (file)
@@ -177,7 +177,7 @@ void FGTileMgr::schedule_needed( double vis, SGBucket curr_bucket) {
 
     xrange = (int)(vis / tile_width) + 1;
     yrange = (int)(vis / tile_height) + 1;
-    if ( xrange < 1 ) { xrange /= 1; }
+    if ( xrange < 1 ) { xrange = 1; }
     if ( yrange < 1 ) { yrange = 1; }
 
     // note * 2 at end doubles cache size (for fdm and viewer)
@@ -322,7 +322,7 @@ void FGTileMgr::update_queues()
 #endif
         e->add_ssg_nodes( globals->get_scenery()->get_terrain_branch(),
                           globals->get_scenery()->get_gnd_lights_root(),
-                          globals->get_scenery()->get_taxi_lights_root(),
+                          globals->get_scenery()->get_vasi_lights_root(),
                           globals->get_scenery()->get_rwy_lights_root(),
                           globals->get_scenery()->get_taxi_lights_root() );
         // cout << "Adding ssg nodes for "