// cout << "tile width = " << tile_width << " tile_height = "
// << tile_height << endl;
- double tileRangeM = min(vis,_maxTileRangeM->getDoubleValue());
+ double tileRangeM = std::min(vis,_maxTileRangeM->getDoubleValue());
xrange = (int)(tileRangeM / tile_width) + 1;
yrange = (int)(tileRangeM / tile_height) + 1;
if ( xrange < 1 ) { xrange = 1; }