void update_queues();
SGPropertyNode* _visibilityMeters;
+ SGPropertyChangeListener* _propListener;
+ SGPropertyNode_ptr _randomObjects;
+ SGPropertyNode_ptr _randomVegetation;
public:
FGTileMgr();
virtual void update(double dt);
+ // update loader configuration options
+ void configChanged();
+
int schedule_tiles_at(const SGGeod& location, double rangeM);