#endif // ENABLE_THREADS
#include "FGTileLoader.hxx"
-#include "hitlist.hxx"
#include "newcache.hxx"
#if defined(USE_MEM) || defined(WIN32)
// schedule a needed buckets for loading
void schedule_needed(double visibility_meters, const SGBucket& curr_bucket);
- FGHitList hit_list;
-
SGBucket previous_bucket;
SGBucket current_bucket;
SGBucket pending;