//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#include <queue>
#include <simgear/bucket/newbucket.hxx>
-#if defined(ENABLE_THREADS) && ENABLE_THREADS
+#if defined(ENABLE_THREADS)
# include <simgear/threads/SGQueue.hxx>
#endif // ENABLE_THREADS
#include "FGTileLoader.hxx"
-#include "hitlist.hxx"
#include "newcache.hxx"
#if defined(USE_MEM) || defined(WIN32)
// schedule a needed buckets for loading
void schedule_needed(double visibility_meters, const SGBucket& curr_bucket);
- FGHitList hit_list;
-
SGBucket previous_bucket;
SGBucket current_bucket;
SGBucket pending;
* model_queue is the set of models that need to be loaded by the
* primary render thread.
*/
-#if defined(ENABLE_THREADS) && ENABLE_THREADS
+#if defined(ENABLE_THREADS)
static SGLockedQueue<FGTileEntry *> attach_queue;
static SGLockedQueue<FGDeferredModel *> model_queue;
#else