]> git.mxchange.org Git - flightgear.git/blobdiff - src/Scenery/tilemgr.hxx
Make use of the ground material types
[flightgear.git] / src / Scenery / tilemgr.hxx
index 18af47d9422dc39d5a56cf5ababab07ce14bc830..a206d1cc39d75cf8e1c584b7a8a6fbdc153053c9 100644 (file)
@@ -16,7 +16,7 @@
 //
 // You should have received a copy of the GNU General Public License
 // along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 //
 // $Id$
 
 #include <queue>
 
 #include <simgear/bucket/newbucket.hxx>
-#if defined(ENABLE_THREADS) && ENABLE_THREADS
+#if defined(ENABLE_THREADS)
 #  include <simgear/threads/SGQueue.hxx>
 #endif // ENABLE_THREADS
 
 #include "FGTileLoader.hxx"
-#include "hitlist.hxx"
 #include "newcache.hxx"
 
 #if defined(USE_MEM) || defined(WIN32)
@@ -82,8 +81,6 @@ private:
     // schedule a needed buckets for loading
     void schedule_needed(double visibility_meters, const SGBucket& curr_bucket);
 
-    FGHitList hit_list;
-
     SGBucket previous_bucket;
     SGBucket current_bucket;
     SGBucket pending;
@@ -118,7 +115,7 @@ private:
      * model_queue is the set of models that need to be loaded by the
      * primary render thread.
      */
-#if defined(ENABLE_THREADS) && ENABLE_THREADS
+#if defined(ENABLE_THREADS)
     static SGLockedQueue<FGTileEntry *> attach_queue;
     static SGLockedQueue<FGDeferredModel *> model_queue;
 #else