void initialize_queue();
// schedule a tile for loading
- void sched_tile( const SGBucket& b );
+ void sched_tile( const SGBucket& b, const bool is_inner_ring );
// schedule a needed buckets for loading
void schedule_needed(double visibility_meters, SGBucket curr_bucket);
- // see comment at prep_ssg_nodes()
- void prep_ssg_node( int idx );
-
FGHitList hit_list;
SGBucket previous_bucket;
double longitude;
double latitude;
double altitude_m;
- double last_longitude;
- double last_latitude;
/**
* tile cache