#include <simgear/math/sg_random.h>
#include <simgear/misc/sg_path.hxx>
#include <simgear/misc/sg_dir.hxx>
+#include <simgear/misc/SimpleMarkdown.hxx>
#include <simgear/structure/commands.hxx>
#include <simgear/math/sg_geodesy.hxx>
#include <simgear/structure/event_mgr.hxx>
#include "NasalSGPath.hxx"
#include "NasalSys.hxx"
#include "NasalSys_private.hxx"
+#include "NasalAircraft.hxx"
#include "NasalModelData.hxx"
#include "NasalPositioned.hxx"
#include "NasalCanvas.hxx"
void invoke()
{
+ if( _singleShot )
+ // Callback may restart the timer, so update status before callback is
+ // called (Prevent warnings of deleting not existing tasks from the
+ // event manager).
+ _isRunning = false;
+
naRef *args = NULL;
_sys->callMethod(_func, _self, 0, args, naNil() /* locals */);
- if (_singleShot) {
- _isRunning = false;
- }
}
void setSingleShot(bool aSingleShot)
}
TimerObj* timerObj = new TimerObj(nasalSys, func, self, args[0].num);
- return NasalTimerObj::create(c, timerObj);
+ return nasal::to_nasal(c, timerObj);
}
// setlistener(func, property, bool) extension function. Falls through to
return naStr_fromdata(naNewString(c), const_cast<char*>(file), strlen(file));
}
+/**
+ * Parse very simple and small subset of markdown
+ *
+ * parse_markdown(src)
+ */
+static naRef f_parse_markdown(naContext c, naRef me, int argc, naRef* args)
+{
+ nasal::CallContext ctx(c, me, argc, args);
+ return ctx.to_nasal(
+ simgear::SimpleMarkdown::parse(ctx.requireArg<std::string>(0))
+ );
+}
+
+/**
+ * Create md5 hash from given string
+ *
+ * md5(str)
+ */
+static naRef f_md5(naContext c, naRef me, int argc, naRef* args)
+{
+ if( argc != 1 || !naIsString(args[0]) )
+ naRuntimeError(c, "md5(): wrong type or number of arguments");
+
+ return nasal::to_nasal(
+ c,
+ simgear::strutils::md5(naStr_data(args[0]), naStr_len(args[0]))
+ );
+}
+
// Return UNIX epoch time in seconds.
static naRef f_systime(naContext c, naRef me, int argc, naRef* args)
{
{ "resolvepath", f_resolveDataPath },
{ "finddata", f_findDataDir },
{ "parsexml", f_parsexml },
+ { "parse_markdown", f_parse_markdown },
+ { "md5", f_md5 },
{ "systime", f_systime },
{ 0, 0 }
};
initNasalPositioned(_globals, _context);
initNasalPositioned_cppbind(_globals, _context);
+ initNasalAircraft(_globals, _context);
NasalClipboard::init(this);
initNasalCanvas(_globals, _context);
initNasalCondition(_globals, _context);
_unloadList.pop()->unload();
}
+ // Destroy all queued ghosts
+ nasal::ghostProcessDestroyList();
+
// The global context is a legacy thing. We use dynamically
// created contexts for naCall() now, so that we can call them
// recursively. But there are still spots that want to use it for