return naNil();
}
-// setlistener(func, property) extension function. Falls through to
+// setlistener(func, property, bool) extension function. Falls through to
// FGNasalSys::setListener(). See there for docs.
static naRef f_setlistener(naContext c, naRef me, int argc, naRef* args)
{
FGNasalSys* nasal = (FGNasalSys*)globals->get_subsystem("nasal");
- nasal->setListener(argc, args);
- return naNil();
+ return nasal->setListener(argc, args);
+}
+
+// removelistener(int) extension function. Falls through to
+// FGNasalSys::removeListener(). See there for docs.
+static naRef f_removelistener(naContext c, naRef me, int argc, naRef* args)
+{
+ FGNasalSys* nasal = (FGNasalSys*)globals->get_subsystem("nasal");
+ return nasal->removeListener(argc, args);
}
// Returns a ghost handle to the argument to the currently executing
{ "_fgcommand", f_fgcommand },
{ "settimer", f_settimer },
{ "_setlistener", f_setlistener },
+ { "removelistener", f_removelistener },
{ "_cmdarg", f_cmdarg },
{ "_interpolate", f_interpolate },
{ "rand", f_rand },
hashset(_globals, moduleName, locals);
}
+void FGNasalSys::deleteModule(const char* moduleName)
+{
+ naRef modname = naNewString(_context);
+ naStr_fromdata(modname, (char*)moduleName, strlen(moduleName));
+ naModLock();
+ naHash_delete(_globals, modname);
+ naModUnlock();
+}
+
naRef FGNasalSys::parse(const char* filename, const char* buf, int len)
{
int errLine = -1;
naRef code = parse(arg->getPath(true), nasal, strlen(nasal));
if(naIsNil(code)) return false;
+ naContext c = naNewContext();
naRef locals = naNil();
- if (moduleName[0]) {
- naRef modname = naNewString(_context);
+ if(moduleName[0]) {
+ naRef modname = naNewString(c);
naStr_fromdata(modname, (char*)moduleName, strlen(moduleName));
if(!naHash_get(_globals, modname, &locals))
- locals = naNewHash(_context);
+ locals = naNewHash(c);
}
// Cache the command argument for inspection via cmdarg(). For
// performance reasons, we won't bother with it if the invoked
_cmdArg = (SGPropertyNode*)arg;
// Call it!
- naRef result = naCall(_context, code, 0, 0, naNil(), locals);
- if(!naGetError(_context)) return true;
- logError(_context);
- return false;
+ naModUnlock();
+ naRef result = naCall(c, code, 0, 0, naNil(), locals);
+ naModLock();
+ bool error = naGetError(c);
+ if(error)
+ logError(c);
+
+ naFreeContext(c);
+ return !error;
}
// settimer(func, dt, simtime) extension function. The first argument
naRef delta = argc > 1 ? args[1] : naNil();
if(naIsNil(delta)) return;
-
+
bool simtime = (argc > 2 && naTrue(args[2])) ? false : true;
// Generate and register a C++ timer handler
delete this;
}
-// setlistener(property, func) extension function. The first argument
+int FGNasalSys::_listenerId = 0;
+
+// setlistener(property, func, bool) extension function. The first argument
// is either a ghost (SGPropertyNode_ptr*) or a string (global property
-// path), the second is a Nasal function.
-void FGNasalSys::setListener(int argc, naRef* args)
+// path), the second is a Nasal function, the optional third one a bool.
+// If the bool is true, then the listener is executed initially. The
+// setlistener() function returns a unique id number, that can be used
+// as argument to the removelistener() function.
+naRef FGNasalSys::setListener(int argc, naRef* args)
{
- SGPropertyNode* node;
+ SGPropertyNode_ptr node;
naRef prop = argc > 0 ? args[0] : naNil();
if(naIsString(prop)) node = fgGetNode(naStr_data(prop), true);
else if(naIsGhost(prop)) node = *(SGPropertyNode_ptr*)naGhost_ptr(prop);
- else return;
+ else return naNil();
naRef handler = argc > 1 ? args[1] : naNil();
if(!(naIsCode(handler) || naIsCCode(handler) || naIsFunc(handler)))
- return;
+ return naNil();
bool initial = argc > 2 && naTrue(args[2]);
- node->addChangeListener(new FGNasalListener(handler, this, gcSave(handler)), initial);
+
+ FGNasalListener *nl = new FGNasalListener(node, handler, this,
+ gcSave(handler));
+ node->addChangeListener(nl, initial);
+
+ _listener[_listenerId] = nl;
+ return naNum(_listenerId++);
}
+// removelistener(int) extension function. The argument is the id of
+// a listener as returned by the setlistener() function.
+naRef FGNasalSys::removeListener(int argc, naRef* args)
+{
+ naRef id = argc > 0 ? args[0] : naNil();
+ if(!naIsNum(id))
+ return naNil();
+
+ int i = int(id.num);
+ if (_listener.find(i) == _listener.end())
+ return naNil();
+
+ FGNasalListener *nl = _listener[i];
+ nl->_node->removeChangeListener(nl);
+ _listener.erase(i);
+ delete nl;
+ return naNum(_listener.size());
+}
+
+
+
+// FGNasalModelData class. If sgLoad3DModel() is called with a pointer to
+// such a class, then it lets modelLoaded() run the <load> script, and the
+// destructor the <unload> script. The latter happens when the model branch
+// is removed from the scene graph.
+
+void FGNasalModelData::modelLoaded(const string& path, SGPropertyNode *prop,
+ ssgBranch *)
+{
+ SGPropertyNode *n = prop->getNode("nasal"), *load;
+ if (!n)
+ return;
+
+ load = n->getNode("load");
+ _unload = n->getNode("unload");
+ if (!load && !_unload)
+ return;
+
+ _module = path;
+ const char *s = load ? load->getStringValue() : "";
+ FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
+ nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s));
+}
+
+FGNasalModelData::~FGNasalModelData()
+{
+ if (_module.empty())
+ return;
+
+ FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
+ if (!nas) {
+ SG_LOG(SG_NASAL, SG_ALERT, "Trying to run an <unload> script "
+ "without Nasal subsystem present.");
+ return;
+ }
+
+ if (_unload) {
+ const char *s = _unload->getStringValue();
+ nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s));
+ }
+ nas->deleteModule(_module.c_str());
+}
+
+